I am currently rank 4 and have upgraded to level 2 ammo, level 1 life and level 1 reload. The difficulty seems to have ramped up even from the beginning. Is this true or am I imagining things? Really takes away the feel of upgrading and feeling more powerful when this happens.
I thought the same at first, but I realized that it was because I stayed alive longer. The difficulty ramps up the longer you stay alive, not because of the powerup upgrades. I've got everything upgraded to the max now, and make between 200-300 gold per round. Sometimes more, I believe my record is 380 gold in a round.
hmm i know the game becomes more difficult as u progress in a round however the difference i felt was right from the beginning when u press PLAY, it seems to get more difficult right from the start
The developers of Mad Bullets made some mad Hollywood-style movie posters Another day, another poster! Can You guess which movie's art did we use for this one? If don't, then try to Google for a movie starring Ed Harris and Viggo Mortensen.
So I like the new update. Chit my new high score 606,000. Powered up all my upgrades new ones included. I notice now the boosts dissappear as u use them now. No longer can u use them every run. Wandering how often they recharge. Us it every day with the new daily challenge? Is it some other time limit u have to wait for them to recharge?
I was wondering the same thing. I'm kinda bummed that I can't use my regular power ups every time. Great update other than that though.
ATTENTION! The new Mad Bullets update is live & downloadable from the App Store! https://itunes.apple.com/us/app/mad-bullets/id770839469 As mentioned earlier, we've tried to handle every complaint. So here's the complete list which hopefully makes Mad Bullets much more enjoyable! - 5 new upgrade categories: red bullet score, item time, projectile score, boost price, headshot score - Collect sacks from friends! Improve your highscore and performance to get bonus sacks regularly. - The HUD (head up display) rumbles when getting hit. - Disabling ADs means the first Revive will be completely FREE! - Disabling ADs doesn't disable the "Watch a video" option during Revive sequences. - All in-app purchases (except the 500 Sacks Pack) disables ADs too. - Skip button to skip the Revive sequence. - Actual highscore gets displayed during Revive sequences. - Rating opportunity on Revive sequences for a FREE revive. - Boost items displays boost descriptions when tapping on them. - Boost items can be bought or cancelled with a drag & drop method. - The Double Points powerup displays the multiplier on the floating scores. - Mad Bullets hashtag for social messages (facebook & twitter). - New Rank Up animation. - Goals button on Results screen. - Reduced price for Goal skippings. - Rumble ON/OFF button in the options menu. - Result screen displays ingame collected sacks and actual score. - The less bombs and more star boosts are more effective. Several bugfixes: - Fixed a bug where the friends list didn't display the friends properly. - Fixed a bug where the sack doubler in-app purchase didn't count into mission progresses. - Fixed a bug where the ingame sound wasn't disabled during video ads. - Minor bugfixes.
Yes, we noticed the bug too, working on it. Will be fixed in the next update! Thanks for the feedback!
So, is the sack doubler the best iap? Does it disable the ads? I'm going to buy something, just not sure what yet.
1,045,220. Boom. Damn does it get hard and frantic I think another area or two and baddies or two would be a great addition Way more addicting then flappy bird. Lol
found a bug in the newest update. when you try to buy an upgrade i get a messgae not enough sacks but i clearly have enough! for example the headshot upgrade costs 50 sacks or so and i had 125... This appears with all upgrades. after playing a few rounds and restarting the next day (today) i could buy a upgrade.
I have found this too. But this happens only when you have 300 or less sacks. So when I collect some sacks to reach 300, I can buy what I want.
That's great news Other than this bug i love the new update, especially the fact that you get additional sacks based on your score.
Seem to be a lot of bugs with goals. I have the use bomb less power up 3 times goal but after I used it once it's not there to select anymore. Also had a daily goal that I couldn't get any of the shots to count toward.