So excited to see the new video, and the progress being made. I've been wanting to own and play this forever!
I have also backed the game on Kickstarter. It is looking great! To the devs, I would recommend putting all your videos up on YouTube so that they can be easily embedded here on the TA forums for better exposure. (the "Cameron takes a closer look..." video for example) Links to videos can easily be overlooked. There's more chance of people seeing the game footage if they are posted right here on the forums IMO. Subscribe to the TouchArcade YouTube channel
CandyKiller - Good point! Was trying to embed the vimeo videos but wasn't working i guess must not be supported, I'll definitely upload the new videos to youtube from now on, thanks alot for your pledge! AnarKitty - Haha! Thanks alot for the support redribbon - you legend, thanks a lot for the pledge! Exact-Psience oooooomonkey Aventador Lost_Deputy Darth Nihilus redribbon Glad you guys like the new trailer Here's a little update, a new weapon class named modules Modules replace your Support Weapon, acting as special equipment. While some work in a similar way to normal weapons like the Proxy Mine, others are passive - like the FCU, which increases all damage done with your Primary Weapon. So if you're someone who just wants to punish enemies with your Rifle and nothing else, its for you! We're hoping Modules will encourage a bit of fun experimentation with how people play, maybe whittling down a Heavy with a trail of mines, or even taking a repair kit into battle with you. Here's the AGG Ruffian with a Mine Module on his right arm! For more information visit this update visit here Our kickstarter is really picking up again, might be one of the only game projects thats iOS exclusive to reach a up to a 5k goal, really can't thank you guys enough! We have plans to keep Touch Arcade as our development platform for M3CH and our future titles/Expansions, Thanks again!
Oops forgot to mention we got an interview by Rob Rich with some more game info and exclusive pics check it out! http://www.148apps.com/news/small-impact-games-bringing-giant-robots-app-store-m3ch/ Thanks guys!
Bumping, because this game deserves more attention and support. Subscribe to the TouchArcade YouTube channel
Anyone knows if there is the option ti switch among third person view and first person view? I think it would be an interesting option... Please Devs add it to this fantastic upcoming game!!!
Like the look so far but i've a few questions 1 after buying new mechs /equipment what happens to the old stuff, dose it go into "my garage" or can i sell it or dose it just vanish to be replaced by the new. 2 Do the AI mechs fight each other as well as the player. 3 Is there a cost after each level to repair the mech. (if not you might want to add that to an extreme level).
It still is, and if i get an extra from this week's paycheck, i might throw in some help and be a backer. Is the campaign still going on? Page doent load on my ipad.
Could anyone please answer my question? Anyone is agree about the utility of a first person perspective in a mech game?It would be a plus not a minus and I don't think it could request much prigramming effort... What do you think guys?
Like cockpit view? Should be awesome, but it will be difficult to see if an attack clips your mech's arms or legs... but an option to play in cockpit mode does seem awesome.
Just noticed this... Oh. My. . It is definitely getting to be time to upgrade my gear... one more month and change... DBC