Sure....there is not any blood appearing from shooting any of the enemies,that animation of holstering the gun and putting it back is in an instant,the sound of the gun is boring. Let's compare it to Call of Duty Black Ops Zombies,here the blood is good,it's more and it actually satisfies you shooting a zombie,the gun sounds are good as well.Hope I made it clear.
I had to try out a lot of games in the past two weeks, so I might not be as far as you. But all the enemies I have fought are mechanical which means they don't have any blood to come out of them. I can understand the gun sound if you're nitpicky about it (I'm nitpicky about a lot of things ), but the gun sound doesn't really bother me. Personally, I just like linking together combos and the AI is pretty good as well. I never feel like I'm invincible like in other games. But yeah I feel you. It would be nice to see the robots head explode when you shoot it, but I think that might be asking a lot. DZLS had body decapitations but there was nothing refined or elegant about it. Thanks man and yes you made it clear!
M.U.S.E. is one of the nominees for Touch Arcade Game of the Week. Do you like this shooter with eye-popping graphics that rewards quick kills and chained destruction? If you think M.U.S.E. deserves to be the winner of TAGOTW, give it your vote now! [thread=117844]VOTE HERE[/thread]
Just an update for our iPod Touch 4 players. The tentative plan is to release a performance update in the 2nd-3rd week of January ps Although the ipod Touch 4th Gen was experiencing the worst of the performance issues, players on iPad (1st Gen) and iPhone 4 may also see noticeable improvements as well!
Busy shopping for Christmas presents and have no time to vote yet? ONE LAST DAY to make M.U.S.E. becomes Touch Arcade Game of the Week. [thread=117844]VOTE HERE[/thread]
Making good progress on the update to fix performance issues on lower end devices (mainly the iPod Touch4G), will confirm ETA in the near future.
Update v1.1 has been submitted to Apple and will be released immediately upon approval This will hopefully be early next week! Below is a list of patch notes for this update. - Increased performance on all devices. - Customizable controls implemented. You can move around each HUD element to fit what feels best for you! - Difficulty has been balanced for most levels. - Level Select now unlocks as you beat each level, rather than after your beat the game. This will allow you to re-play certain levels, if you choose, to rack up more points for upgrades! - Pick-Up’s are much easier to see now. - Sensitivity cap has been increased for those who want to make it more sensitive. - Auto-Aim has been re-factored for less jerkiness when trying to shoot an explosive while an enemy is close to it. What's next on the road map for M.U.S.E.? We are in development of a large content update that will include 2 new levels, 2 very intense, unique, and fun boss fights. Also a new enemy type among other things. This update will bring Psychosis' true plan to light and bring the first installment of M.U.S.E. to a conclusion.
Awesome! Way to listen to your consumer base and deliver. You guys definitely won a ton of points in my book! Also, kudos for a speedy update!
The performance boost is even more substantial on the iPod Touch 4th Gen compared to other, newer devices
there's a blue force field at the end of the first mission & i can't get past it, did i miss something?
@WCFields: the blue force field should disappear once you beat all the enemies at the end of the street by the tunnel, make sure you aren't missing an enemy somewhere.