iPhone M.U.S.E. - 3rd Person Action Shooter **COMING SOON**

Discussion in 'Upcoming iOS Games' started by thecabster, Nov 10, 2010.

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What interface do you like most for touch devices?

  1. Dual joysticks with no auto-aim.

    52 vote(s)
    59.1%
  2. Dual joysticks with tap auto-aim.

    16 vote(s)
    18.2%
  3. Touch to create waypoint with auto walk.

    7 vote(s)
    8.0%
  4. Single joystick with tap to auto-aim.

    13 vote(s)
    14.8%
  1. thecabster

    thecabster Well-Known Member

    Nov 9, 2010
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    C.E.O./Co-Founder at Lab Rats Studio
    RDU, NC
    I can assure you the buildings are all at a 90 degree angle straight up, maybe it is just the angle on the camera that makes it look weird
     
  2. thecabster

    thecabster Well-Known Member

    Nov 9, 2010
    164
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    C.E.O./Co-Founder at Lab Rats Studio
    RDU, NC
    Minion

    Here is a render of the minion, the common enemy you will face in M.U.S.E.

    [​IMG]
     
  3. Curleh Mustache

    Curleh Mustache Well-Known Member

    Dec 19, 2010
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    Will this use the unreal engine?
     
  4. thethinice

    thethinice Well-Known Member

    Dec 18, 2010
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    Hawaii
    So this is iPad exclusive? "Sigh"
     
  5. thethinice

    thethinice Well-Known Member

    Dec 18, 2010
    1,278
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    Hawaii
    haha lol nvm sorry didnt see the thread in the iphone upcoming section sorry.
     
  6. thecabster

    thecabster Well-Known Member

    Nov 9, 2010
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    C.E.O./Co-Founder at Lab Rats Studio
    RDU, NC
    We are actually using Unity for this current version. We started the game before UDKm went public, but we may explore the possibility of porting the game to UDKm in the future for later episodes...
     
  7. iNexus

    iNexus Well-Known Member

    Aug 14, 2010
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    The Great White North
    Based on what you released i think your on a very nice start, but as an fps veteren on the ios there are many thongs that can make or break a fps game. First you said it was a psychological fps. The environment look very unfrightening. Also i noticed the clouds in the sky are off. I haven't seen the characters and storyline yet but those two are the most important aspect of the game. You want the player to immerse themselve in the game n really care about the main character, ask urself questions like why shud i care y shud i go on with this game. Anyways other graphical things like the cars look boxy n the same. I think you shud make different car models n interactive environments. I know this sounds a lot but im just giving u some things to consider
     
  8. thecabster

    thecabster Well-Known Member

    Nov 9, 2010
    164
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    C.E.O./Co-Founder at Lab Rats Studio
    RDU, NC
    Update

    Sorry for the drop-off on information guys, we haven't fallen off the face of the planet though, I assure you. We are still hard at work developing M.U.S.E. and have made significant progress in the last few months. We can't post any more pictures or specific information until about mid-April because we have signed with a major publisher. Keep an eye out for more information in the near future...
     
  9. thecabster

    thecabster Well-Known Member

    Nov 9, 2010
    164
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    C.E.O./Co-Founder at Lab Rats Studio
    RDU, NC
    Anyone here own an iPad2 and want an iPad2 exclusive version with advanced graphics, etc?
     
  10. thecabster

    thecabster Well-Known Member

    Nov 9, 2010
    164
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    C.E.O./Co-Founder at Lab Rats Studio
    RDU, NC
    Keep an eye out for a press release within the next week announcing our partnership with our publisher for M.U.S.E.

    Also, shortly after that, we will be ramping up our release with some promotional and advertisement art as well as more in-game screenshots as we near release.

    For now.......

    [​IMG]
     
  11. master lee

    master lee Well-Known Member

    Jun 19, 2009
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    Greece kos island
    Awesome news!!!!!!!!
     
  12. thecabster

    thecabster Well-Known Member

    Nov 9, 2010
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    C.E.O./Co-Founder at Lab Rats Studio
    RDU, NC
    #32 thecabster, May 10, 2011
    Last edited: Jun 29, 2011
    Publishing Deal

    Lab Rats Studio has obtained a publisher...
     
  13. spidey

    spidey Well-Known Member

    Jun 24, 2010
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    India
    Yes Plz!
     
  14. mynameisjesse

    mynameisjesse Well-Known Member

    Jul 21, 2009
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    I have an iPad 2 and would be willing to test.
     
  15. thecabster

    thecabster Well-Known Member

    Nov 9, 2010
    164
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    C.E.O./Co-Founder at Lab Rats Studio
    RDU, NC
    M.U.S.E. Screenshot

    Will begin posting new screenshots of the game on a more regular basis now, keep this tab open in your infinite list of tabs!

    [​IMG]
     
  16. lord-sam

    lord-sam Well-Known Member

    Feb 25, 2009
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    United Kingdom
    Oh yeah, I forgot about this game. I remember reading about it ages ago, but they only teased with a screenie of the world.
     
  17. Magnum0ik

    Magnum0ik Well-Known Member

    Jun 2, 2011
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    Insurance Broker
    Portsmouth, England
    Yes please
     
  18. thecabster

    thecabster Well-Known Member

    Nov 9, 2010
    164
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    C.E.O./Co-Founder at Lab Rats Studio
    RDU, NC
  19. thecabster

    thecabster Well-Known Member

    Nov 9, 2010
    164
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    C.E.O./Co-Founder at Lab Rats Studio
    RDU, NC
    #39 thecabster, Jun 16, 2011
    Last edited: Jun 29, 2011
    [​IMG]
     
  20. thecabster

    thecabster Well-Known Member

    Nov 9, 2010
    164
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    C.E.O./Co-Founder at Lab Rats Studio
    RDU, NC
    M.U.S.E. Promo

    Here is a new piece of promo art for M.U.S.E. Trailer will follow before too long, check back for updates...

    [​IMG]
     

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