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Discussion in 'Promo Codes and Contests' started by the FABRIK, Aug 13, 2009.
He`s not the dev
MidianGTX is making a game??!!
I wish. I merely applied the same analysis to all of lifes other challenges and drew my depression from there
Whatever it is, sign me up!
I knew he wasn't the Lunarcy dev, but from his sig, I thought he was working on Plushed. He said he needed help.
Sorry if it gives the wrong impression! I meant "we" the gamers, need help getting this price as low as possible.
I would submit it to the podcast sites. There isn't one here. iphonegamesnetwork.com and slidetoplay.com are examples.
No worries. Rereading your sig, it would make no sense for the dev to want help lowering the price. LOL
A great promotional tool is making a good viral video. Presenting the gameplay mechanics of Lunarcy in the real world. Some stop motion action would be incredible. You guys can come up with the details but a great stop motion viral video would really help you guys out.
This is what I think gets a game noticed.
It really needs to be featured in the appstore. This is one thing that you havent done yet to promote the game as its not in your hands.
Its not easy to get featured, because the game has to have the quality that will get it featured - Its has to be a good game and many people, mostly at apple, have to think that it is a good game.
That is where the problem is because it is up to personal preference for people to decide if they like it or not.
I would also suggest making a trailer and gameplay video if you havent already.
You have already released some codes here on TA and on at least one other site, more sites would help if you havent done that yet.
You are also already making a lite version.
Getting apps noticed is a major problem in the appstore. - Despite all of the promotion, there are just too many apps for all of them and especially just one of them, to get noticed. i think the only other thing you can do is to keep using promo codes every update to help promote the game.
A great idea (for Apple, not developers) would be to create a new section in the store, called "Community Favourites", which would feature apps that have been favourably reviewed (or just talked about) by all of the most respected websites (TouchArcade obviously being one of them ). Apple have their own favourites section but it just doesn't cover enough, and they don't review them either.
I really like that idea. I'm not sure how exaclty that should work though, but more influence by the community - the people that actually pay and play - would definitely boost quality.
Well, once again, our promotion has ended.
Thank you so much for all the tips!!!
We'll start voting right away to decide who gets the Promotion Codes.
The winners are...
The following people have won their free Promotion Code:
Congrats! We'll start PM'ing the Promotion Codes in the next minutes. Enjoy playing Lunarcy!
Please let us know what you think of Lunarcy. We're very curious about your experience!
And thanks again for participating!
Good Stuff! I will post what I think of Lunarcy and my experience as soon as I play it for a while.
That would be awesome! Enjoy playing Lunarcy!
Gratz to the winners!
This is where I am so far. I have completed serveral levels, but it wasnt easy.
If Lunarcy stands for Lunar Lunacy, then the title is just right.
The game is VERY challenging.
Levels vary with different planet gravities, different number of docks in a level, different dock rotations and directions, and different distances from the planet to a dock.
There are also extra levels where you just need to perfect your rotation around the planet.
The controls are responsive and work well.
There are just four controls that you need to work with - thurst left to spin your ship left, thrust right to spin your ship right, Stabilizer booster to stop your ship from spinning, and the main thrust which moves you forward.
Its the fuel that you have to keep an eye on. Every movement you make cost fuel, so if you hold any of the buttons down, you will be out of fuel in no time and then you will have to restart the level.
The Background music is almost like you are in a trance, but the gameplay music is different with a more upbeat tune. They are both alright, but I am not sure how much I like them myself.
A Pause button and resume where you left off option are included and are always good to have.
The game itself looks fairly clean, and only one thing that strikes me as not looking too good is the ship and the dock.
For replayability, You can go back and try to beat your previous highscore on any level.
I myself thought that I would like the game more then I do, but overall I would give it a 3 or 4 out of 5 because Im not all that into the gameplay but the game itself is well made.
Here is how far i've gotten,
And this is what I have to say, this game is.........AWESOME!!! It's so addictive! 5/5 Stars! One of my friend play it for 2-3 hours strait, and now he's going to go buy this game.
Thank you for giving me this game for free!
I'm glad I'm not the only one that loves this game... I hope the fanbase keeps growing so we can get some awesome updates and of course, more quality games from the devs