Universal Lunar Silver Star Story Touch - (by SoMoGa)

Discussion in 'iPhone and iPad Games' started by Echoseven, Sep 19, 2012.

  1. KillerSpecialK

    KillerSpecialK Well-Known Member

    Jul 7, 2013
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    LSSST has been updated with support for 64 bit. Rejoice! Thank you, SoMoGa!!!!
     
  2. tekchic

    tekchic Well-Known Member

    Jun 5, 2009
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    Software Developer
    Phoenix, AZ
    Happy Dance, Happy Dance! So glad to see this one pop up on the updates today! <3

    Thanks, SoMoGa!
     
  3. anthony78

    anthony78 Well-Known Member

    Nov 13, 2015
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    Not sure why I never picked this up, but guessing it’s worth it? Never played it and just read some mixed reviews of the port itself.
     
  4. IOSgamer1980

    IOSgamer1980 Well-Known Member

    Nov 6, 2015
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    Had already bought Lunar; bought Vay to show appreciation for supporting their games.
     
  5. dbagga84

    dbagga84 Well-Known Member

    May 22, 2013
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    Was hoping for a sale since I think the game never has been. Oh well I'll wait, one day it will go on sale.
     
  6. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
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    Musician & factory worker.
    a[V-O-I-D]
    ... How in the world is this game not worth $7?

    **edit**
    THANK YOU SOMOGA!!!!
     
  7. Hiraether

    Hiraether Well-Known Member

    Nov 28, 2012
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    64 but thanks! This game was there for me at a bad time in life... I will always love Lunar. So glad to see this update!!!
     
  8. IOSgamer1980

    IOSgamer1980 Well-Known Member

    Nov 6, 2015
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    It's up there with Chrono Trigger and FF6 in quality and length.

    Just buy it.
     
  9. nkx

    nkx Well-Known Member

    May 9, 2015
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    They updated the game to 64 bit
     
  10. curtisrshideler

    curtisrshideler Well-Known Member
    Patreon Bronze

    Jul 30, 2011
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    Texas
  11. dbagga84

    dbagga84 Well-Known Member

    May 22, 2013
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    I hated Chrono trigger even back when it first came out. But this game is definitely worth the 7 I just can't afford it and no I don't drink a daily cup of coffee that everyone compares game prices on either I can't afford that too like I said I'll wait for a sale it will happen eventually

    Btw I also didn't like ff6 either I much preferred 4 over it. Back on snes when it was ff2 and 6 was 3
     
  12. Hambo12

    Hambo12 Well-Known Member

    Jul 23, 2012
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    i replayed this for the play along shaun did, but got stuck at the final boss... any advice? and yes i did buff my characters so they do more damage and jessica focus on healing
     
  13. Boardumb

    Boardumb Administrator
    Staff Member Patreon Silver Patreon Gold

    Apr 14, 2009
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    THE BOSS
    Sacramento, CA
    It hasn't been on sale once in five years. Maybe in five more. Just keep waiting it out.
     
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  14. squarezero

    squarezero Moderator
    Staff Member Patreon Silver

    Dec 10, 2008
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    Wow. I'm impressed by your hardcoreness.
     
  15. korossyl

    korossyl Well-Known Member

    Oct 10, 2013
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    WOOOOOO UPDAAAAAAAATE yay!
     
  16. Shaun Musgrave

    Shaun Musgrave Well-Known Member

    Jul 8, 2013
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    Freelance writer, teacher, business owner
    Ibaraki, Japan
    I don't think it's ever going on sale. The amount of sub-licensing going on with this game means that the mobile publisher is already likely only making a buck and change on each copy sold. After Apple takes their cut, the remaining five bucks has to be shared between SoMoGa (mobile publisher), Gungho (owners of the IP and creators of the PS1 version this is built from), and presumably XSEED (their localization and voice recordings are used in this version). Not a lot of wiggle room there, certainly not enough to convince Gungho that the game should be devalued with a fire sale.

    Like, it's your decision, but I don't think you should hope for a sale.
     
  17. KillerSpecialK

    KillerSpecialK Well-Known Member

    Jul 7, 2013
    103
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    Midwest
    Just got an update! Thank you so much SoMoGa Inc.!

    Update 2.1.5 includes a fix for a possible crash in the Cave of Trials on 64-bit devices and added 3D Touch as an option to go back to the main menu. Any other issues you experience report to support.somoga.com.

    Thanks again, guys!
     
  18. Started playing Silver Star Harmony because that was the version I pocked up years back, but a few towns in and the area transitions are getting to me. So, plunked on this, since it’s had a nice slew of updates including support for my Stratus controller.

    But, ah, how might I get the on-screen buttons to not be there? They’re not terribly intrusive, but playing on the TV, I’d rather there not be ghost bubbles floating around.
     
  19. Just beat the game tonight (DualShock 4 controller option in iOS 13 is niiice). Port’s janky in many ways (before the final battle, sometimes my items would all end up un-Give-able, perhaps from having given an equipped item to another character, for instance), but I’m on the leaderboards and’ve cleared the achievements. But, ah, that Extras menu...does it do anything? Seems like nall (the user, not the cat) hadn’t directly addressed it, but I get the impression it’s a placeholder?
     
  20. andsoitgoes

    andsoitgoes Well-Known Member

    I’m still trying to decide if it’s worth picking this up. This and FF3(6) were my first rpgs and god do I remember clearly how blown away I was with the FMV on the SEGA CD, I still have the psx collectors edition and your mention of TV had me wondering, are you playing via HDMI out? I find this kind of game is a must for a controller. When I tried it back in the day I couldn’t handle the on screen controls, one wrong misstep and you’re in a fight that hands your butcheeks to you and pray for a way out.

    I think I’d be more inclined if it had a bit of the emulation love that add in save states and rewinds. I don’t have the endless time eschewing homework and work work like I did back in the 90s, and when I put time in it my first thought was “how the frick did I complete this game?!”
     

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