Universal Lumberheads - An endless, mood-based, arcade chopping game

Discussion in 'Upcoming iOS Games' started by vybr, Oct 6, 2015.

  1. vybr

    vybr Member

    Apr 18, 2015
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    #1 vybr, Oct 6, 2015
    Last edited: Oct 9, 2015
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    Hey! My name is Christian and I'm a solo indie developer working on my second ever game called Lumberheads.

    ABOUT:
    Lumberheads is a calm arcade game where you play as a lumberjack chopping (grilling, blessing, spraying...) an endless stream of wood and delicious apples, while relying on quick reflexes to avoid hitting bee hives, bird eggs and other pesky objects.

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    Apples are the main currency and can be used to purchase train tickets, house upgrades and garden renovations.

    Despite the name, a lumberjack isn't the only person you will encounter in this game. You can play as a rich gentleman, a moody cat, someone's mother and many more.
    To play as one of these characters (called Lumberheads), they must first move in.

    Most Lumberheads will arrive via a local train station and move in just like that! The others will take a bit more persuasion.

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    If you have enough apples, more than one Lumberhead can move in at a time. While waiting, they may engage in awkward conversation...

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    You also have an apple tree to take care of. This will be your primary source of apples.

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    There's also the Sky Realm, but I'll reveal more about that later.

    FEATURES:
    - Simple, reaction-based gameplay
    - Fill your household with a variety of different characters. Each with their own personalities and their own way of changing gameplay.
    - See what your Lumberhead is thinking and feeling at the end of every game and interact with their thoughts.
    - Own your very own apple tree (the irony of a lumberjack owning a tree). Water it, fertilise it, harvest it, but don't ignore it!
    - Visit the Sky Realm and receive blessings from the RNGod, granting the player with temporary "luck". He may also cause your tree to bear special fruit...
    - None of that freemium paywall garbage.

    SCREENSHOTS:
    [​IMG] [​IMG] [​IMG]

    The game has transformed quite a bit from its original design (the feature creep got to me, though I'm happy it did)
    Here's a before and after of the game for those interested: http://imgur.com/a/F7mQg

    I am aiming to release sometime this month. Beta testing will come very soon.
    You can follow development on twitter: @vyybr
    There is also a website: lumberheads.com
     
  2. vectorarchitekt

    vectorarchitekt Well-Known Member

    Dec 29, 2013
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  3. vybr

    vybr Member

    Apr 18, 2015
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    Development Update

    Today and yesterday I got to work on adding sound effects to the rest of the game. It's going well so far.

    I also polished up a few things...

    I made thoughts appear faster and added a little bounce effect for the icons. They also make a sound when they appear.
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    Updated the explosion effect. I will probably keep refining it, I don't think it looks right.
    [​IMG]

    And here's a peaceful little GIF of the cliffside garden with falling leaves.
    [​IMG]

    That's all for now! :D
     
  4. copaeci

    copaeci Well-Known Member

    Nov 2, 2012
    1,606
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    student, writer, reviewer, beta tester
    ID
    Love the pixel art
     
  5. JoshW

    JoshW Well-Known Member

    Jun 15, 2010
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    This looks really fun! Looking forward to playing this!
     
  6. vybr

    vybr Member

    Apr 18, 2015
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    Thanks guys!

    Development over the last few days has mostly consisted of polish and adding sound effects.

    I also altered the gameplay a bit to make it less predictable. Let me know what you think.

    [​IMG]
     
  7. FLSGames

    FLSGames Member

    Apr 14, 2015
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    love the look of this game, seems a little hard though, I will try it out for sure
     

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