ETA(estimated time of arrival). Update when? I saw the vid but it doesn't allude to the release date. Thanks.
Oh, sorry, I thought that you've meant "Edited To Update". We are going to send the update for approve in about two weeks. Let me tell you what is going to be in the update, because you might wonder why does it take so long: 1) Buttons customization(see this thread or our youtube channel for a video) 2) MFi 2.1) MFI Buttons customization 2.2) another HUD for MFI. (it should look like console, doesn't it?) 2.3) modified tutorial for MFI 2.4) (maybe!) MFI Controlled Menu 3) ICloud (we have some problems here) 4) Updated game balance and levels 5) A bunch of bugfixes and tweaks. And ofcourse we have to test all of these. We don't want to release an update that will have many bugs
great, can you please hide the HUD when MFi is enabled? one of the reason for requesting mfi is we dont want to see that big button laying around on your small screen while playing so we can enjoyed the gorgeous graphics.
Looks great! I'm looking forward to it. I think the touch controls in this game are as good as touch controls can be, but I still much prefer physical controls for games like this. I couldn't possibly count how many times I've ruined a run because I accidentally hit the button next to the one I actually meant to hit. Even with controllers I'll occasionally make mistakes like that, but not nearly as often.
Can't wait to the update to arrive. Your game is superb but with MFI support and all the changes it will be perfect, I have no doubt. Thanks for made an awesome exporience with a lot of quality!
Ha!!!!!! Finally gots my shredda! Shredda gonna shred shred shred shred shred! Mettle+Shredder=World Domination
Whoops... Lost all my Socks! This is the first time I have actually felt 'anger' towards a gaming situation in a while.. Do not do what I did! (but feel free to laugh at me, if you desire) Not sure if the developers did this as a cruel joke or what, but.. I fell for it, lets just say that.. In the settings menu on the upper right side of the screen, there is this cute blue box that reads 'DELETE PROGRESS', yes its in caps.. And I can confirm, that yes, it does indeed delete progress.. and all of it!! Weapons, level progress, achievements, etc.. You do, however, retain your gold. Anyway.. There is no warning or confirmation after you touch this big pretty blue button.. One touch and it's just, poof, all gone... All gone... Man.. It's one of those moments..
Wow what an awesome game! Everything just feels so smooth and fun after you get the initial feel for it then it gets innate. The branching pathways and goal specific tasks , damn you guys are genius! This is indeed a console quality game (not even starting to praise the graphiccs) I am shocked this is actually an original native IOS game and not a port from steam. I'm in 3-1 so far and about to unlock disruptor and damn the difficulty just spiked up! But that's what adds to the fun though. I do wonder since you guys are rebalancing the progress bar , I would suddenly unlock mettle and shredder with my current progress (buttwo weeks from now I'm assuming I would have gotten them already anyways, that mettle perk looks so much needed for world 3! Also I wonder the point of the buttons in the menu when all of them just directs me to the world map. I also expected doom have more grenades at disposal because of the trailer so I was kimda underwhelmed when I startes chucking out single grenades. Anyway kudos to the devs I do hope you continue obe successful I just love this game!
Woah... I didn't see this comming) Yes, we think that resetting progress is an important option. But we thought it would be quite clear what this button does We'll add a warning I guess.
Don't know why, but your message kind of feels like deadpool style) Therefore here is a link to deadpooly coub http://coub.com/view/bcd8d
Thank you for this wonderful review! I didn't quite understand your point about buttons though. There are buttons in main menu, yes. They allow you to turn music and sounds on/off; see the credits; watch tutorials, etc.