Universal Lost Portal CCG (By Michael Camilli)

Discussion in 'iPhone and iPad Games' started by Boardumb, Feb 18, 2016.

  1. Grinner

    Grinner Active Member

    Oct 22, 2017
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    #1101 Grinner, Feb 22, 2021
    Last edited: Feb 22, 2021
    On another note, I noticed something that I’d kinda seen before, when the Hydra is poisoned, it only regenerates 1 point per turn or regeneration is stopped altogether even though it still says it has regenerate 3. One strategy is to poison the hydra to bump it, but that is somewhat mitigated by this issue.
     
  2. LordFoul

    LordFoul Well-Known Member
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    Jul 15, 2009
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    Thanks for the suggestions. I agree that choices like that are good. Not sure it is something I will implement at this stage in the game's lifecycle, but I do like the general concept.
     
  3. LordFoul

    LordFoul Well-Known Member
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    Poison is an alteration that reduces the creature's attack by 1 and max life by one at the start of turn. The effect of this is that poison 'damage' can't be regenerated, as it isn't really damage but a permanent decrease in the creature's max life. So if the Hydra had lost two life previously, it would heal two back to max from its regeneration 3, then its max life would drop by one from the poison 1.
     
  4. LordFoul

    LordFoul Well-Known Member
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    Dragon Egg has a chance to create a dragon from a set of lists (uncommon, rare and ultra rare dragons). So as long as I add the Predator Dragon to the right list, it has a chance to show up.

    The Demon Gate is definitely similar. It is considered part of the 'base set' and is unlocked for all, but the Undead Demon is part of an expansion, so I didn't include it in the list of demons that could be created from it.
     
  5. Taznak

    Taznak Member

    Jan 14, 2021
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    I have a couple questions:

    1. If I Vaporize an enemy creature card and its equipped item card, can I gain those vaporized cards after I win the duel? Vaporize says it removes those cards from the game, and even after I win a duel, I still don’t see the vaporized cards among my opponents’ deck as its cards spill all over the screen, so sometimes I’m afraid to vaporize a big enemy threat for fear I’m losing out on the chance of winning that big, powerful card after the game.

    2. How is progress going along with the new expansion? I’ve been looking forward to it!
     
  6. LordFoul

    LordFoul Well-Known Member
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    The game actually pulls the cards you win from the top of the enemy's deck, unless that deck is empty, in which case it pulls from the discard pile. So, most of the time it won't matter unless you are somehow decking your enemy frequently. Avatar cards are handled differently, so if you happen to win one of those it won't matter where it is or if it was vaporized, you'll still get it.

    Progress on the expansion is proceeding. I just got some new enemy artworks from Marc and am incorporating them into the game right now. Roughly 31 (of about 39 or so) new cards are done, and then just need some new dungeon artwork, enemy AI / deck tweaking and more play-testing.

    FloatingEye.png ClockworkBull.png
     
  7. Grinner

    Grinner Active Member

    Oct 22, 2017
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    The artwork continues to amaze!

    I’ve found another potential bug. It appears that Annihilate doesn’t use aeon exchange for determine how many black aeons you have.

    I always looking forward to your updates. FWIW I prefer completable dungeons to the ones that replenish every time you leave. I like to feel like I’m completing a task, not just playing to no goal.
     
  8. LordFoul

    LordFoul Well-Known Member
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    Jul 15, 2009
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    Hi Grinner,

    The aeon exchange only works on the cost that appears on the card, not any extra costs described in the text. This applies to other cards like this, such as Storm Funnel, Psychotic Break, Dream Surge, and Forest Titan. So, not a bug, but a limitation on the aeon exchange.

    Regarding the expansion, as of now you can expect something similar to the other two expansion, with a new town and new quests/dungeons around it.
     
  9. singinsammy

    singinsammy New Member

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    Hello,

    Magicians Mask doesn’t proc the “any aeon, draw a card” feature when equipped on the Predator Dragon. The +1/+1 works, and the dragon’s “Hunt” work
     
  10. LordFoul

    LordFoul Well-Known Member
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    Jul 15, 2009
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    Thanks for reporting this. I was able to reproduce it easily and can see it is a problem with "Hunt", which moves the creature to a new location, making any other aeon ability fail to complete. Not an easy fix, but I'm thinking about the best way to do so and hopefully will address it in the next update.
     
  11. LordFoul

    LordFoul Well-Known Member
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    Jul 15, 2009
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