Awesome thanks. I have the pyro Mage but not the wizard. Which level is the dark wizard on? Yeah, I know one of the devs is Saam so I assumed the others were as well.
Dark wizard is in boss room after room 40. One of three bosses may show up, dragon, spider queen or dark wizard.
Has anyone put their finger on the screen while the Illuminati Taco logo is staring at you? Edit: do any one notice there are two characters in the leaderboards that aren't in the game? Ninja and Wildman.
Ha! Just touched the screen as suggested, fun little touch! I enjoy the little character specific touches too....like the fighter's punching bag. More heroes to come, I'm told. And if we're lucky, an expansion! Great fun. I like that a quality free title gives us the chance to watch videos of lousy free games to earn coins!
We just released an update with 4 new characters! Rogue, Ninja, Berserker, and Wildman have entered the Looty Dungeon. 1.1.0 Update Includes new heroes Added Wildman, Rogue, Ninja, and Berserker Any new heroes are displayed on a splash screen on start New heroes have “New!” under their names in the hero select Includes improvements to UI Prize Machine on start of run screen if they can afford it Hero Select button on game over screen Prize Machine screen no longer needs the long logo transition End Run button forces the game to end, regardless if the player is alive or not Ensure the Pirate purchase overlay in hero select closes when transitioning out of that screen Gameplay improvements Tutorial now gives 1000 coins at the end Do not schedule notifications if user declines in-game popup Do not schedule notifications that are 10 seconds or less time into the future Recording is now disabled by default Miscellaneous Resolve several null references Change many LogErrors to LogWarnings or less
Some annoying bugs Hey dear developers, first of all, I gotta thank you for making this fun game. But I encountered the following bugs which are really annoying:- 1. Some crashes 2. Invisible blocks: sometimes it happened to have invisible obstacles in front of me and I ended up dying cos of it 3. Traps that doesn't move: there were multiple times I saw those "Big Cubes" and "Moving spikes (the one that moves back and forth from left to right) didn't move at all and blocked my way. And I couldn't do anything about it except for falling to my death Please fix these problems, thanks a lot!!
1. We're still looking into crashes 2. We thought we fixed this, but know it's tied to the slime enemies. 3. If you're playing the latest version the "Moving Spikes" should no longer spawn, we're hoping to fix the "Big Cubes" in the next update It also helps us out if you say what iOS version you're playing on and what iOS device. Cheers.
Great game, devs. It crashes quite a bit and makes my iPhone run very warm - but I keep coming back. Really likeable.
Boy, I'm hooked. It's sad really. I haven't found any Looty Dungeon Anonymous meetings in Sanra Cruz, it seems I am doomed to keep playing....thanks for the new heroes!
Oh, any plans to expand the quests? More variety and more obscure goals? It's all the same type so far. If there is ever an expansion, I swear to actual god I give you guys a taco.
Not sure about adding different types of quests as there mostly there to be pretty simple and achievable, but we might add different goals / challenges in the future. We're gonna continue adding heroes and more content Follow us on twitter if you want to know as soon as an update goes out or what's going on with the game. twitter - @illtaco
Hey Developer Guys: Just want to mention that I occasionally run into buggy problems with movement. Sometimes a character gets stuck, and cannot change direction. Occasionally a character is frozen in place, and once I had a character stuck facing right, although I could move forward. The position facing right did not change. This sometimes results in ending a run, and I would consider it worthwhile to adrress when you are able. Running on iPad Air 2, current OS with all updates.
We just launched a new update! Looty Dungeon 1.20 Add 3 new heroes: Light Mage, Dwarf, Paladin Light Mage can do 3 damage at full health, otherwise does 1 damage Dwarf can destroy statues and rocks that block your path Paladin carries a large shield that blocks incoming attacks from his left side Embellish the "New!" text in the hero select Resolve some null references Projectiles can now be fired from the room entrance Various Bug fixes More sounds will now play in the hero select
I just unlocked the Dwarf and his ability to break blocks is a tad overpowered. Hehe. I am able to avoid many of the spike traps while using him... That said, I'm at a point where it's really difficult to get new characters because of the RNG.
Been having a problem since I updated that when I quit the game I get a notification telling me of new quests even when there aren't any. I'm on IOS 9.3.1 on a 5s if that helps
How to Unlock Dev Team I've actually managed to unlock one of the dev team: Jocelyn (the sound designer). She has 3 health, 1 attack, enemies are pushed back by her weapon (a boom mic). She appeared seemingly randomly (though perhaps there's a trigger we're unaware of such as total games played) as a character in a cage where a statue/obstacle would normally be. Attack the cage to free her and she flies off screen. At the end of the run, she is unlocked as playable.