We are looking for a 3D artist who can do pretty realistic characters & monsters, strictly non toony and - very important - can animate them in a realistic way. The world of Shadowkeeper is not a fantasy world (not the typical dwarfs in the mines, elves leaving their elvish signs everywhere or hobbits living in small houses). It is the world of late medieval Britain with real life creatures gone "bad" (might be zombie or transformed animals, animated matter or creatures directly made of darkness). There might be other stuff to do like doing extra animations for existing characters, rigging, skinning or even dungeon/prop designs. On the payment side, we are actually open for all options from direct payment per creature to percentages being part of our small team. Other options might be Kickstarter or any mixing of direct payment and percentages. Just from the start it should be clear if you want to be a subcontractor or a team member.