Universal Lode Runner 1 (By NEXON Company)

Discussion in 'iPhone and iPad Games' started by Boardumb, May 18, 2017.

  1. saansilt

    saansilt 👮 Spam Police 🚓

    Mar 23, 2013
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    Update just hit, the nores are seemingly vauge. Does it change anything?
     
  2. anthony78

    anthony78 Well-Known Member

    Nov 13, 2015
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    Was wondering this too. Afraid to update in case it gets ads or something.
     
  3. pjft

    pjft Well-Known Member

    Feb 15, 2011
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    Just updated and played a few levels, nothing seemed to change. I imagine they now have the official licensed logo on the main screen, so people don't think it's not licensed. Great game.


    Sent from my iPhone using Tapatalk
     
  4. anthony78

    anthony78 Well-Known Member

    Nov 13, 2015
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    Cool. Thanks for being the guinea pig!
     
  5. robotphood

    robotphood New Member

    Jun 9, 2017
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    Anyone get past classic stage 73? There's a coin I don't know how to get. Am I missing a character that has this ability? Here's a link of a screenshot of the level:

    https://m.imgur.com/gallery/lzBp2
     
  6. gingerbeardman

    gingerbeardman Well-Known Member

    Aug 10, 2009
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    #TeamGB
    #46 gingerbeardman, Jan 16, 2018
    Last edited: Jan 16, 2018
    I just randomly came across this version and am amazed by the quality. So good!

    I'm surprised nobody has mentioned the tap "turn-based-style" control scheme that you can use when you pause the game. The computer does the moving to your chosen location and the pathfinding is very good. This allows a more thoughtful, considered approach to gameplay rather than action/twitch. I find it works really well and I prefer playing the game this way.

    The only mention I've seen of it is here: http://www.pockettactics.com/articles/out-now-june-edition/

    video of me completing stage 19 using tap controls:
    https://www.youtube.com/watch?v=R2m2-TgvbBM

    this appears a few seconds after you pause the game

    [​IMG]
     

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