Howdy everyone, Does anyone know how to deal with multiple currencies for IAP? - I could display every price in € in-game, and the Appstore makes the conversion once the user clicks. But then US users (for inst) might think they need € and cannot pay in $, and never even notice that the conversion is made automatically - Some apps seem to display prices in your locale's currency. But how do they deal with exchange rates then? i.e. if suddenly a 0,99$ IAP costs 1,29€ instead of 0,79€ ? (what with the Eurozone crisis and all ) Any experience? Thanks Nicolas
The currency display info should be retrieved from the IAP data returned by Apple, and then you need to localize it with NSNumberFormatter. http://stackoverflow.com/questions/7057112/get-the-nsnumberformatter-to-spell-out-the-currency-when-formatting-a-price