It's only a demo what the 3.0 allows. NgMoco said that it was a demo of some of the 3.0 in app purchases and it will never do that in Livefire so don't worry
It's only a demo of the in game 3.0 purchase. They aren't going to let you "buy" your victory. They just wanted to showcase some of the new 3.0 feature. That's all Folks!
Ok, FOR THE LAST TIME: The "buy weapons" feature is not really in the game. You dont have to pay a dollar for a rocket launcher. It was just used for demo purposes in the SDK demonstration. Jeez....
Cheapos are you kidding me? The first quality first person shooter with deathmatch costing $10 is called cheap? Wow you are THE cheapest person I've ever met. Do you even own Rolando? Developing that game probably took MONTHS with all the creativity going on in the game. The game uses every single multitouch gesture you can think of on the iPhone. Swipe, tap, tilt, pinch to zoom, everything! $10 for that verse $10 for a meal at Pick Up Stix. Hmmm...I wonder what I should choose.
+1... people need to wake up and realize that $10 is not a lot to ask for a quality game. EDIT: Also, although the first online deathmatch games are all priced at a dollar, they aren't as high quality as Livefire will be.
Well I understand that it takes a while to make a game like this, but seriously: 1)...its for an iPod.... 2)Even though, $10 is a little high 3)If the price was a little lower, obviously, more people would buy it.
no, it will probably be priced pretty low. Think about it, online multiplayer is only fun when lots of people are online all the time, so they should just try to sell as many copies as possible.
I've been waiting for this game ever since I first layed eyes on it. I've been waiting for a Halo-style WiFi multi player and this may be the answer
It looks more like an UT game more than Halo. Yes this looks like an awsome game and I hope this will be worth it.