Recent updates to my achievement lists: http://www.disobey.com/wiki/Game_Center_achievements Reorganized the wiki pages; now one-game-per-page. Achievement list added: Catapult Madness Achievement list added: Tappi Bear All in 1 Added to unknown Game Center games: Reversi GC Added to GC-enabled games (no achievements): Fruit Ninja Added to GC-enabled games (no achievements): Gopher Quest 拍拍機 BashBash has been updated for GC (previously only Lite was available). Bomber Online (no achievements) renamed to Battle Online.
can i make a suggestion morbus? I think it'd look better if you added all the games to the new list you've made on your wiki. And then where there are games that don't have achievements, leave it as N/A and then where there are games that you don't own, direct some form of icon to a page that says you'd like people to tell you what achievements there are for those games. Also could you add a column for Paid/Free
Always. Since the focus of these particular pages are on Game Center achievements (versus "just" leaderboards or multiplayer matchmaking), I don't really want to put non-achievable games in the same display as achievable games. Consider it an "upgrade": if a game which previously had no GC achievements suddenly got GC achievements (such as will be the case with Fruit Ninja), it'd "earn" its place in the "Achievement lists" table. I am still tracking all the non-achievable games, and will be aware if they ever get achievements. To be explicit, though, this is ideally "what Morbus likes": I have NO additional interest in games that are GC enabled but have no achievements. That's not what drives me. As for the table itself, it's automatically generated solely so that I didn't have to update two pages - one game, one list - for every addition. I suppose I could merge in all the dont-haves into the "Achievement lists" table, but I'm not really sure that the added expense (me having to update the list manually) will pay off (hordes of users, who somehow missed the original dont-have list, submitting achievements). I do agree, however, that the page could be more obvious in the "HEY! YOU CAN HELP TOO, BUB!" department. Works for me. I'll rig that up either later tonight or next week.
So, I've done this: http://www.disobey.com/wiki/Game_Center_achievements As mentioned above, the one downside is that not every Lite version has GC integration (either due to approval delays or deliberate intention), so I suspect what I'll end up doing is simply removing the links to those versions. UPDATE: Of course, I just realized that I've done something that wasn't what you intended. I suspect you wanted "a list of apps that are free", and what I've provided is "links to the full version and the lite version, if it exists". I've made the distinction between "full" and "lite" versions in the wiki, but I have no current intention to make a distinction between "paid" or "free", simply because I DO NOT want to start keeping track of price fluctuations, free-app-giveaways, and so forth. I don't consider that fun either.
Saving Private Sheep update now live 18 achievements, worth 990 points. Pix'n Love Rush update now live 22 achievements, worth 850 points
Well, i was actually thinking of one column because some games have a lite version and a full version, and im guessing you adding them both onto your table because they may contain different achievements. That was the reason i asked for the Full/Lite column. Because then you could have the app title twice but distinguish between the paid and the free version whilst telling the user what they'd be getting out of each.
I wasn't expecting different achievements in full or lite versions, no (if that was the case, then it stands to reason that "double the achievements" are possible - earning the same achievement in the lite version as in the full version; as far as I know, no one has tested this yet). But, if a Lite version exists, with unlockable achievements but ad-supported, then I know many folks would rather grab that than pay the 99c. Anyways, the Full/Lite columns on the table are now filled in only if BOTH the Full and Lite versions are Game Center enabled, with achievements.
Recent updates to my achievement lists: http://www.disobey.com/wiki/Game_Center_achievements Achievement list added: Pix'n Love Rush Achievement list added: Saving Private Sheep Achievement list added: Super Mega Worm (hidden achievement) Achievement list added: Toy Monkey Achievement list added: UltimSnake and UltimSnake Lite Achievement list added: WordsWorth Achievement list added: World Series of Poker Hold'em Legend
Has anyone noticed in the Multiplayer for FRUIT NINJA if you are beating someone by quite allot of points it makes them get more fruit. I think that is a bit unfair, Dont you?
I've started to work on this. JUST started. I getting the games and working on guide with pics and vid. http://www.gamecenterinfo.com Just put it up today and a friend and I are starting to populate the pages.
I absolutely agree! I was playing against my brother (hed never played FN before), and I got almost every +3 bonus fruit; but every game I only won by a few points. He never got any of the combo bonuses (I did), so I have no idea how he was able to keep up with me. It definitely seemed like he was getting more fruit. Kind-of unfair, but still enjoyable nonetheless!