List Of Adventure Games (Part 2)

Discussion in 'General Game Discussion and Questions' started by PointOfLight, May 5, 2011.

  1. podbud

    podbud Well-Known Member

    Jan 22, 2010
    164
    0
    18
    Lone Wolf has released The Enchanted Books by Lone Wolf Games, LLC
    https://appsto.re/au/RtXHab.i

    The same sort of smooth style of gameplay akin FMG and Glitch.

    Enjoying so far
     
  2. HarryWarden

    HarryWarden Well-Known Member

    Aug 22, 2012
    427
    0
    0
    City Quest is pretty good. Great sense of humor and it offers multiple branching storylines to play through.
     
  3. podbud

    podbud Well-Known Member

    Jan 22, 2010
    164
    0
    18
  4. HarryWarden

    HarryWarden Well-Known Member

    Aug 22, 2012
    427
    0
    0
    NightCry, from the creators of Clock Tower, is hitting PC/Mac, and iOS shortly. PC/Mac next week and iOS thereafter. I'm looking forward to it.
     
  5. PointOfLight

    PointOfLight Well-Known Member

    Dec 29, 2008
    4,223
    18
    38
    Programmer
    Indiana, USA
    It's been kind of quiet around here lately.

    I just finished up Forgotten Places: Regained Castle this weekend, and I really enjoyed it. The story's not all that original, but the object puzzles are decent and the hidden object scenes don't get in the way too much. I haven't checked out the additional content yet, but it's worth it for the base game alone. Plus, it's on sale for $1.99 right now.

    Also, I see that BFG released Maze: Subject 360 HD today. I haven't played the iOS version, but I really enjoyed the PC version. I have a lot of BFG games on the PC, and I don't get through too many of them, but I actually played Subject 360 all the way through.
     
  6. PointOfLight

    PointOfLight Well-Known Member

    Dec 29, 2008
    4,223
    18
    38
    Programmer
    Indiana, USA
    Wow, I can't believe it's been over a month since I've posted anything. Anyway, just finished a game called Deadly Puzzles: Toymaker HD. Fair warning: this is mostly hidden object scenes and a few mini-games with no object based puzzles, so some of you will want to stay away :) Despite the lack of object puzzles I found it rather entertaining. If you like shows like Criminal Minds it has that kind of story to it. The graphics are pretty decent and the music and voiceovers are good. It's published by Artifex Mundi, who also had a hand in some of the better G5 games like the Nightmares from the Deep series and Abyss: The Wraiths of Eden. So if you haven't already given it a shot and you like hidden object games, check it out. There is a freemium version as well: Deadly Puzzles: Toymaker HD - Hidden Object Game.
     
  7. Swelab Games

    Swelab Games Well-Known Member

    Sep 13, 2015
    86
    0
    0
    Sweden, Malmo
  8. PointOfLight

    PointOfLight Well-Known Member

    Dec 29, 2008
    4,223
    18
    38
    Programmer
    Indiana, USA
  9. David1953

    David1953 Well-Known Member

    May 26, 2013
    476
    40
    28
    Welcome back, PointofLight, and it's good to see that this thread has been reborn. I guess that everyone has been "missing in action."
     
  10. PointOfLight

    PointOfLight Well-Known Member

    Dec 29, 2008
    4,223
    18
    38
    Programmer
    Indiana, USA
    Thanks. "Reborn" might be a bit strong yet at this point, but hopefully things will start to pick up here again. This is about the only thread I visit with any regularity on this site any more, so I'd hate to see it fade away.

    G5 actually released a couple of games recently:
    Where Angels Cry: Tears of the Fallen
    Where Angels Cry: Tears of the Fallen HD
    Deep Town: The Twin Candles
    Deep Town: The Twin Candles HD

    The latest Lifeline installment is also available:
    Lifeline: Whiteout

    The Lifeline series is compatible with the Apple Watch if you happen to have one of those.
     
  11. Hey everyone!

    We just posted our official Return to Grisly Manor trailer!

    https://youtu.be/_cXq6iO2cPM

    We are putting the finishing touches on the game right now, and are hoping to submit it within the next three or four weeks.

    Hope everyone is doing ok! Sorry it has been so long. Our 3 year-old boy takes up most of my forum time :)

    Warm regards,
    Joe
     
  12. podbud

    podbud Well-Known Member

    Jan 22, 2010
    164
    0
    18


    Super news. We've all been sooooooo quiet here as we all wait patiently for new games. My iPads been fairly quiet on the game front for a while.

    Looking forward to going back to Grisly.

    Thanks ever so
     
  13. Dankrio

    Dankrio Well-Known Member
    Patreon Silver

    Jun 3, 2014
    1,740
    13
    38
    I miss gaming more. :(

    Adventure is one of my favorite genres.

    Just finished Lifeline, that's very good.
     
  14. PointOfLight

    PointOfLight Well-Known Member

    Dec 29, 2008
    4,223
    18
    38
    Programmer
    Indiana, USA
    Were you able to play Lifeline on an Apple Watch? I've played all of them so far, and while I like the writing on the outer space ones (didn't care for the mystical one at all), I find that there doesn't seem to be a lot to do. Or, to put it more appropriately, your actions don't seem to ultimately matter. I don't know that playing it on the watch would make a difference, but at least it would seem more reasonable that there's less interaction.
     
  15. Dankrio

    Dankrio Well-Known Member
    Patreon Silver

    Jun 3, 2014
    1,740
    13
    38
    No, I've played on iPhone and I doubt that playing on Apple Watch would do much more to make a difference.

    In fact, as usual on interactive fiction (with exceptions), I think our choices are rather limited on overall impact. However, I love the illusion of choice. :D
     
  16. PointOfLight

    PointOfLight Well-Known Member

    Dec 29, 2008
    4,223
    18
    38
    Programmer
    Indiana, USA
    I don't agree with that at all. You might only get a couple of choices at a time, but in most well written IF you get plenty of choices throughout the course of the game, and many of them have less than desirable consequences. Look at the collection from Tin Man Games, for example. There are plenty of ways to die in those adventures :) I think what hurts the Lifeline games is the lack of inventory, or even the perception thereof. You could technically still have an "inventory" even if you couldn't access it, but the way the Lifeline games progress you never really feel like anything you interact with truly makes a difference. And maybe I've just been extremely lucky, but I've never gone down a path in any of those games where I've died or the adventure was over abruptly for some other reason. I'd probably have given up on the Lifeline series by now, but for the most part I really like the writing.
     
  17. Dankrio

    Dankrio Well-Known Member
    Patreon Silver

    Jun 3, 2014
    1,740
    13
    38
    When I am talking about choice it is not something as "path a lives" and "path b dies" or you have to have item x or you die. It is about choices changing the way that the story unfolds. And it doesn't count if the branches eventually merge or if it only affect the ending.

    From what I've read you can die on Lifeline 1. Also, I didn't get the "perfect" ending.
     

Share This Page