New adventure game: The Curse of Shadow House. I love the one review posted so far - "no hidden object scenes". Has the adventure game genre degenerated so much that people automatically assume an adventure game should have HoG scenes in it?
I sure hope so because that's what makes part of the game and I certainly wouldn't call it degenerated, actually what's an adventure game w/o any hog's in it? I look for a good balance of both adventure and hog. Anything less on the hog's and all it's about is clue or puzzle solving. Hog's break up that routine so it won't become boring. It's a good partnership, imo Eh, each time I come in here I read this sort of thing. This thread wants to outlaw hog's all together. Ironic, because I believe hog's are what inspired the adventure game genre.
Clearly you're a young gamer Adventure games have been around pretty much since computers existed. A pure adventure game didn't need graphics, so they predate the VGA screen. And I have nothing against HoGs - I think you misinterpreted my statement. I was arguing against the other point, which was that an adventure game HAS to have HoG scenes to be good. That's just simply not the case. You may think puzzle solving and sophisticated dialog trees are boring, but I guarantee you that there are a whole lot of people that don't, and those are the original adventure game fans. I like both, but I think it's in poor taste to say an adventure game is not good because it doesn't have HoG scenes. That just shows seasoned gamers that the person making the comment doesn't actually know the history of adventure games or what a "true" adventure game is. HoGs actually integrated adventure game style elements to blur the line; adventure games didn't spawn because people didn't want HoG scenes.
Well, possible I haven't encountered a true adventure game then. Or I'm so used to having a hog scene into them its hard not to expect it. I do like adventure games of what I've played so don't get me wrong. I don't give history much spectrum as I've only known adventure games from the Apple store and many clue/puzzle finding games derived from them and in this realm is in which I was speaking. I must thank you of thinking me in younger years...heh. I actually just don't know the full history of adventure games. (obviously) And may have misread the nature of what sense you were speaking in. Oh yea, and I'm actually an old guy.
Well, most of the "adventure games" available on iOS have traditionally been more or less just hidden-object games, as opposed to actual adventure games like Gabriel Knight or Broken Sword. Big Fish were pretty much single-handedly responsible for this saturation, although the balance has been shifting lately with all of the ported adventures. An actual adventure game. Not even close: proper adventure games were around for decades before the casual hidden-object craze kicked in. I don't think you'll have to worry about HoGs vanishing with Big Fish around, but for the rest of us who like real adventure games, all the non-HoGs turning up are a blessing.
Point taken. If your only exposure to adventure games is the App Store then you've been sheltered big time To get a sense of what many of us might deem more traditional adventure games, you might check out anything published by TellTale. If you want to go real old school the try The Lost Treasures of Infocom. The latter is what I grew up with on my Commodore 64 and other such computers.
Or you can just grab Frotz for free off the App Store. That plays tons of free IF games. If you like those, then go grab the Infocom one... Disclaimer: I have both the Infocom app and Frotz.
Actually, I do too I believe there might even be a free Zork adventure that you can download somewhere on the internet (I mean legitimately free, not just someone posting the original ones) so that you can have the best of both worlds.
Zork!?.....Frotz!?.....names are priceless. I'm open for a new experience. I will (really) look all those up mentioned. Appreciated!
Zork was actually the first adventure game I ever played. Nothing like being hunted down in the dark by a grue!
Look at this game from G5 Entertainment: Royal Trouble: Hidden Adventures When it was released, I think most of us in this thread agreed that it brought back good memories of old adventure games without staggering difficulty.
Yeah, this one was lots of fun. In fact, I just got back to this one and finished it a couple of weeks ago. I've long since given up on trying to hide the fact that I'm getting old
Me too. I'm kinda stuck at the gate out the backdoor. I have the shovel. Also...I can't for the life of me remember where that stone is with the coloured fish on it!
I've played Royal Trouble and found it a terrific game. Never entered my mind its a pure (no BF hog scene) adventure game. It even stands out because I liked it so. So I got The Tiny Bang Story HD couple days ago and actually look forward booting this game up each time and started thinking this might be considered a full adventure game as well. Reasoning unknown but guess I've played others without those Big Fish type of ho scenes and never knew it because they were actually good enough without them to not miss them. Go figure! Alright....I'll go now.
The Tiny Bang Story is a great game. Oddly enough, in a way it could be consider a HoG hybrid. In each scenario there are one or more sets of objects you have to find that are strewn throughout the areas. However, they aren't set apart in some big scene where you have to find a bunch of useless objects as well, so it doesn't feel so much like a HoG.
Some new games: Grim Facade: Sinister Obsession - A Hidden Object Adventure Grim Facade: Sinister Obsession HD - A Hidden Object Adventure Maniac Manors Natural Threat: Ominous Shores (there is also a free version)