I just released Levelheaded, a physics-based game of balance and speed. Give it a look at http://levelheadedgame.com, and PM me if you'd like a promo code to check it out. I've got 10 or so left, first come first serve. iTunes link: http://itunes.apple.com/us/app/levelheaded/id359683267?mt=8 In short, the point of the game is to keep the water level moving without letting it overflow or run out. Having green orbs in the water makes it rise, and having red (orangey-yellow really) orbs makes it fall. There are two special orbs, one of each color, that convert others to their color (bright green makes new greens, bright red makes new reds) -- as you're playing you're basically managing these two special orbs, keeping them circulating without letting them touch each other.
PM Sent! I love physics games! Levelheaded Levelheaded is a fast-paced game of timing and skill. Balance conflicting forces, spread and contain virulent infections… $0.99 Buy Now Watch Media DetailsLevelheaded is a fast-paced game of timing and skill. Balance conflicting forces, spread and contain virulent infections, and try really, really hard not to let anything slosh over the sides.Spring-loaded physics-based gameplay will get your fingers flicking, while competitive leaderboards, OpenFeint achievements, and that "just one more" feeling will keep you coming back for more levelheaded action! Information Seller: Genre:Arcade, Puzzle Release:Mar 08, 2010 Updated:Nov 30, -0001 Version: Size:0.0 TouchArcade Rating:Unrated User Rating: (1) Your Rating:unrated Compatibility:HD Universal Phoenix526 Well-Known Member Feb 19, 2010 237 0 16 #3 Phoenix526, Mar 9, 2010 I sent a PM!! CygnetSeven Well-Known Member Feb 6, 2010 7,596 33 48 #4 CygnetSeven, Mar 9, 2010 PM sent. Thanks for the opportunity! Phoenix526 Well-Known Member Feb 19, 2010 237 0 16 #5 Phoenix526, Mar 9, 2010 Thanks for the code,Will provide a review ASAP J-Bone Well-Known Member Nov 2, 2009 61 0 0 #6 J-Bone, Mar 9, 2010 PM Sent M.A.S. Well-Known Member Oct 3, 2009 258 0 0 #7 M.A.S., Mar 9, 2010 WOW..... PM sent!!! TBlackbird Active Member Mar 2, 2010 33 0 0 #8 TBlackbird, Mar 9, 2010 PM sent. movieman New Member Mar 5, 2010 4 0 0 #9 movieman, Mar 9, 2010 pm sent drelbs Well-Known Member Jun 25, 2009 11,201 7 38 #10 drelbs, Mar 9, 2010 First Impressions Thank you for the code! I just spent a few minutes with this game, and it's actually quite interesting. Lively & rapid are accurate - this game can be over very fast! It took me a few plays to get to where I could score much in the way of points, a bit longer to understand the controls. First: You start with a green and a red "seed." When the blue orbs touch these, they turn greenish/redish. Green ones make the water level rise, red make the water lower. You can hold the device any which way and the orbs all move in that direction realistically. (The water doesn't pour out though!) You can also grab and flick the seeds/orbs to move them around - you can toss/pour them out over the sides of the glass! If your red/green seeds touch, they turn dark and stop working. Toss them out the sides to get new ones. (One game I had wouldn't give me new ones. ) If you pour out all the orbs you'll get a fresh set. Now that I've got you nice and confused, here's the goal of the game: make the water level rise and/or lower! You gain points as the water level changes. If the water level reaches the top or the bottom, the game is over. Sounds easy, but it isn't. Do you tip the device left/right? Stir? Selectively throw certain orbs away? All of the above? Now you know what makes this game fun. It also has a high score leaderboard and achievements on OpenFeint (400 points worth) which is a worthy addition that will add length to this game. This isn't a game you will sit and play for two hours, but it's a good "one more time" pick-up-and-play sort of game. The only cons I could find to this game are that the tutorial doesn't quite explain enough (I didn't get the idea about wanting to continually move the water level up and down until I played a bit) and that there appears to be no sound whatsoever (which really caught me off guard!) I'd love to at least have some music - or collision sounds (orbs against orbs, orbs against glass, splash when entering water, maybe color changing sounds...) movieman New Member Mar 5, 2010 4 0 0 #11 movieman, Mar 10, 2010 left review with an honest review and a great game (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
First Impressions Thank you for the code! I just spent a few minutes with this game, and it's actually quite interesting. Lively & rapid are accurate - this game can be over very fast! It took me a few plays to get to where I could score much in the way of points, a bit longer to understand the controls. First: You start with a green and a red "seed." When the blue orbs touch these, they turn greenish/redish. Green ones make the water level rise, red make the water lower. You can hold the device any which way and the orbs all move in that direction realistically. (The water doesn't pour out though!) You can also grab and flick the seeds/orbs to move them around - you can toss/pour them out over the sides of the glass! If your red/green seeds touch, they turn dark and stop working. Toss them out the sides to get new ones. (One game I had wouldn't give me new ones. ) If you pour out all the orbs you'll get a fresh set. Now that I've got you nice and confused, here's the goal of the game: make the water level rise and/or lower! You gain points as the water level changes. If the water level reaches the top or the bottom, the game is over. Sounds easy, but it isn't. Do you tip the device left/right? Stir? Selectively throw certain orbs away? All of the above? Now you know what makes this game fun. It also has a high score leaderboard and achievements on OpenFeint (400 points worth) which is a worthy addition that will add length to this game. This isn't a game you will sit and play for two hours, but it's a good "one more time" pick-up-and-play sort of game. The only cons I could find to this game are that the tutorial doesn't quite explain enough (I didn't get the idea about wanting to continually move the water level up and down until I played a bit) and that there appears to be no sound whatsoever (which really caught me off guard!) I'd love to at least have some music - or collision sounds (orbs against orbs, orbs against glass, splash when entering water, maybe color changing sounds...)