Looking to get back into the gaming industry - slowly. Have many years experience in some deviously designed levels for many games in the 80s/90s (on C64 and Amiga) and a handful of games on Xbox360. Any developers, teams interested, contact me via PM.
Are you familiar with using modelling packages like 3DSMax or Maya, or do you prefer to use game/engine specific editors? And do you have any experience with UDK? Cheers
Yep, have used Maya on a handful of more recent projects, not touched UDK as yet. do generally stick to game/engine editors though as the Maya stuff can take up a lot of time and I do still have to work 9-5.
I am a sound engineer looking to start/create my own game with hopes of releasing on the app store looking to start a strong team with talent interested?