I mean higher level cubelets. Unless it's the games design that you play it all on normal, then unlock a harder difficulty, and play it again. Then unlock another difficulty and play again etc. In other words, play the same game half a dozen times in a row? Mane I'm just not understanding a mechanic? But it seems weird to not get to the more powerful level cubelets/items until you're already done with the game.
So just give you the higher level cubelets right off the bat? But I do think you are right about playing the same game just on higher difficulties. I have already kind of burnt out so I wish there was more maps and areas. I do see some on the left of the main map that arent open yet so there is that I guess?
That's why an auto function is needed. Don't understand how this game come out without an auto function lol
True but even after spending some on IAP I am slowing down as far as progress goes on the next difficulty level
Anyone know of a more active community for this game? I checked out reddit but it seemed pretty dead.
Don't get me wrong. I'm loving the game. I have spent money on it. It is designed for mobile, so I understand short levels. That's good. But I would want as much content as any other game. Short levels, but lots of them, make sense? There seems to be a pattern in mobile gaming, where there is a short game, and you just play it over and over with higher difficulties each time. Or maybe I'm just spoiled by games like Crashlands! I did reach level 16 on my family level, and immediately went into the higher difficulty. It resets the map, and your stars, although you can toggle back to normal and your progress there. it just seems that, to get significantly better gear, you have to play the whole game through three or four times. I would rather there be a longer game, and enjoy the story, and have it ramp up linearly. And play it once. Anything beyond that first playthrough quickly turns into nothing but grinding. Having said all of that, I am really enjoying this game. As I said, I spend money on it, and really like it.
I'm just playing through the levels, using the mage, with basically all green items. When I get blues they're usually downgrades. Just trying to get a sense of what FTP strategies there might be out there, beginning guides, what's best to craft, tips for getting more chest keys, that sort of thing.
really love this game, i pretty like the legacy system, especially we can have some costumes pretty neat.
Well you get items with good base stats, or make them using hgher level cubelets. Then you go to alchemy and upgrade them from common to uncommon to rare to epic etc and that adds on bonus stats. The ftp stuff comes in when you spend skulls hoping to get rare epic orbs etc.
Well, I took the game off my phone a while back. Really really enjoyed aspects of it. Awesome atmosphere. But it was just the same areas over and over. I guess I'm not so much into just finding better loot in a never ending repetition of the same levels. I'm more interested in a story, an adventure. Oh well.