Thank you for your review! You are absolutely right, pinch-to-zoom is a required feature for now, it is queued as well. The Level 9 bug fix will be out very soon, maybe within couple of hours.
Good to know, Joy. What about my question from the previous post about the multiple solution issues for some of the levels? Is there an "optimal" solution for each level?
Joy, Alas, there is another game-breaking bug in Level 30. In that level, I cannot navigate through the last (zig-zag) part of the path to reach the exit. The path drawing stops at the start of the zig-zag and refuses to continue. No way to finish this game. Can you investigate?
Sorry. There can be multiple solutions on levels, and it makes no difference in regards of the gameplay or progress. The goal is to release all grass block, on every levels. The level 30 problem is now under investigation. Thank you for your feedback!
Good job, Joy, for fixing Level 30. I can confirm that the level is now solvable. Unfortunately, the same game-breaking bug prevents Level 40 from being solved. Like with Level 30, I cannot navigate through the last bit of the wooden path (the 3-box wooden movable bridge) to reach the exit to complete this level. Is there a systemic technical issue with the collision or boundary detection in this game? PS: Joy, just curious, I was reading the credits for this game in the app. How come your name is not listed among the credits?
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Update [30-Dec-2016]: Just for anyone who is interested, version 1.4 was quietly released by the developer that fixed the bug in Level 40 (as well as Level 43). I was able to completely the entire game (all 50 levels) finally using this version. *** Any progress looking at the bug at Level 40 as described in my previous post?