iPad League of Evil (v1.2 - Chapter 3)

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Feb 2, 2011.

  1. cherdman

    cherdman Well-Known Member

    Sep 11, 2010
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    You're kidding. No Retina??? :mad:
     
  2. jjjmedia

    jjjmedia Well-Known Member

    May 27, 2009
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    Los Angeles, CA
    Honestly, you can barely tell it's not retina. Check out the lite version for yourself; it's a really fun game.
     
  3. Guise

    Guise Well-Known Member

    Jul 10, 2009
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    Nice post.
     
  4. ravenousgames

    ravenousgames Well-Known Member

    Dec 20, 2009
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    Game Developer
    Canada
    Awesome! Thanks for all the feedback everyone. We've been taking notes of some updates and the first update will be much more then a simple content update.

    Stay tuned :D
     
  5. ChrisL

    ChrisL Well-Known Member

    Dec 12, 2009
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    Can't wait!
     
  6. Osmiral

    Osmiral Well-Known Member

    Nov 19, 2009
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    Same, this is such an awesome game!
     
  7. arta

    arta Well-Known Member

    Feb 14, 2009
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    Looking forward to it. Currently #60 on the charts and rising.
     
  8. k1ite

    k1ite Well-Known Member

    May 17, 2009
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    Pharmacy Technician
    Loma Linda, California
    #148 k1ite, Feb 5, 2011
    Last edited: Feb 5, 2011
    One thing that annoys me about this game (which is probably all my fault btw) is sometimes I'll try to hit the jump button and hit the edge of the button instead and making my jumps a miss. Been trying to practice and get better though. I made a video of a run through of the game and there are times you will see me miss a jump because of my finger slipping.
     
  9. jsrco

    jsrco Well-Known Member
    Patreon Silver

    Oct 15, 2009
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    Coordinator
    Seattle
    Seriously... complaining about retina is getting old. On top of the fact that its pixel art.
     
  10. Omega-F

    Omega-F Well-Known Member

    Aug 20, 2009
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    USA WA
    The game's cool, but I find it to be extremely easy. I'm up to level 44, and I got the briefcase and the 3 stars in all the levels (most of them only took me 1 try)

    Other than that, it does feel quite a lot like a portable Super Meat Boy.
     
  11. ravenousgames

    ravenousgames Well-Known Member

    Dec 20, 2009
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    We'll be adding an extra chapter to the first update to please our hard core gamers looking for more of a challenge. We're dubbing it, "Impossible Mission"
     
  12. crex

    crex Doctor of Game of the Week-ology

    Oct 18, 2010
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    Everywhere and Nowhere
    :eek: I'm excited! :D
     
  13. SON

    SON Well-Known Member

    Dec 11, 2010
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    Add an upgrade system. Kinda like the one in RocketCats hook series. Do the impossible.
     
  14. tocameelarcade

    tocameelarcade Well-Known Member

    Dec 5, 2010
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    Man I love you :D!
    Oh do you know the Super Meat Boy and the AWESOME replay feature?
    Its awesome http://www.youtube.com/watch?v=Bwemxfj4phA hint hint ;) that would be pretty neat with these "impossible" levels ;D
     
  15. Qurao

    Qurao Well-Known Member

    Oct 29, 2010
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    Denmark
    I would love an option to restart instantly upon death, instead of having to click the replay-button :). I also agree that the Super Meat Boy replay would fit the game amazingly well.
     
  16. strivemind

    strivemind Well-Known Member

    +1 for restarting without having to push a button. Maybe not instantly, but like a 2 second countdown timer.
     
  17. Jetjet

    Jetjet Well-Known Member

    May 14, 2010
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    And what about a three number countdown ?

    Sure it's shame to lose seconds while pushing this button...
     
  18. strivemind

    strivemind Well-Known Member

    It's not so much about losing seconds, but breaking up the flow and intensity.
     
  19. cherdman

    cherdman Well-Known Member

    Sep 11, 2010
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    480x320 is old.
     
  20. ChrisL

    ChrisL Well-Known Member

    Dec 12, 2009
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    Montreal
    It's pixel art.. You want a pixel with straighter edges?
     

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