Universal Labyrinth 2 (by Illusion Labs)

Discussion in 'iPhone and iPad Games' started by Blacker, Dec 1, 2009.

  1. wootbean

    wootbean Well-Known Member

    Feb 8, 2009
    5,549
    1
    36
    the next whiskey bar
    It's calibrated, but no sensitivity option anywhere

    eh sorta...so many times I'm navigating around holes and when I tilt back to avoid one I try not tilting it too much or the ball will go shooting backwards, then it turns out I don't tilt enough and the ball goes right into the hole

    I haven't had to retry levels so many times since games like Eliss and space ninja...only with this game I'm getting very frustrated and..annoyed
     
  2. CandyNJ66

    CandyNJ66 Well-Known Member

    Feb 18, 2009
    2,927
    0
    0
    Writer
    I'm not good at games like this at all, I suck pretty much but somehow when I think I won't get through a level (mind you, I stick to easy and medium), I somehow do! It happens quickly or after a lot of perseverance!

    Great game! I also am thankful for the easy/medium user created levels :)
     
  3. Shinto

    Shinto Well-Known Member

    Jan 23, 2009
    592
    0
    0
    Spain
    I just bought it in Itunes and with the link in the front page from TA. Is not in the appstore but it is in Itunes. At least in Europe
     
  4. gatorsxrule

    gatorsxrule Well-Known Member

    Oct 6, 2009
    1,403
    0
    0
    School
    Florida

    You using an iPod touch? Cuase that's what I'm using
     
  5. gatorsxrule

    gatorsxrule Well-Known Member

    Oct 6, 2009
    1,403
    0
    0
    School
    Florida
    Never mind it's workin again
     
  6. Will090

    Will090 Well-Known Member

    Weird it is still on iTunes on the computer, but not the mobile app store
     
  7. gatorsxrule

    gatorsxrule Well-Known Member

    Oct 6, 2009
    1,403
    0
    0
    School
    Florida
    Can't search for it but the link works :/
     
  8. sour

    sour Well-Known Member

    Jul 28, 2009
    452
    0
    0
    School...
    Aurora, Colorado
    It's not in the app store on my iPod, or on the computer... Haha, it's all good, I already got it :) Sorry to everyone who wanted it, but couldn't get it... :(
     
  9. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
    3,738
    10
    38
    Yeah it's pretty sensitive, probably more so than the first game which actually got easy once you had the feel of it. I was just playing a few levels in front of my friend and the movements were so slight he said it looked like I was controlling the game with the power of my mind.
     
  10. iiAtlas

    iiAtlas Well-Known Member

    Oct 14, 2009
    101
    0
    0
    New York City
    still not in US store for me :(
    Direct link, serach itunes, search iphone...nothing
     
  11. otggamer

    otggamer Well-Known Member

    Jul 10, 2009
    352
    0
    16
    Massachusetts
    I can't check right now because I am in the middle of restoring my iPod, but I was just on the App Store (via iTunes) and it was featured right on the main page.
     
  12. STP_Tim

    STP_Tim Well-Known Member

    Apr 7, 2009
    1,639
    1
    0
    Just my $.02. While I am finding the game enjoyable, it almost seems as if the wood gives off no friction (something that definitely isn't realistic).
     
  13. jchampl

    jchampl Well-Known Member

    #153 jchampl, Dec 2, 2009
    Last edited: Dec 2, 2009
    I found a bug, not a game changing one but one that affects the experience, trying to get in contact with anders.:(

    anders if you read this pm me, unless you are aware of the dissapearing buttons bug.
     
  14. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
    3,738
    10
    38
    You mean the walls or the floor? If it's the floor I'd say you were nitpicking, walls.. I guess I just put down to it being really polished wood or something.
     
  15. STP_Tim

    STP_Tim Well-Known Member

    Apr 7, 2009
    1,639
    1
    0
    Both, honestly... anyway, a sensitivity option would be great.

    Otherwise, this is crafted much better than the original.
     
  16. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
    3,738
    10
    38
    It definitely feels a bit more "floaty" and friction-free than the first game, the best reason I can think of is that they wanted to make it harder. The first Labyrinth didn't take long to get used to, and once you did you could move that ball along a pixel-thin line if you wanted to... it kinda killed any difficulty the game tried to throw at you.
     
  17. b_o_h_i_c_a

    b_o_h_i_c_a Well-Known Member

    Jan 14, 2009
    168
    0
    0
    Seems to be working here in California, USA. Note the 7:15 on the windows clock:
     

    Attached Files:

  18. glowAndy

    glowAndy Well-Known Member

    Game is awesome! Just finished my first level pack- called 'A Dogs Day Out' under the medium category.

    Check it out! :D
     
  19. evanmav

    evanmav Well-Known Member

    Nov 23, 2008
    99
    1
    0
    hmm, this is really weird. I search it on itunes and it doesn't come up then i click on the link in the article and it comes up but i click to buy it and it says that its no longer available in the US store. I just want my laby 2!!!!! Come on apple
     
  20. CandyNJ66

    CandyNJ66 Well-Known Member

    Feb 18, 2009
    2,927
    0
    0
    Writer
    Good job! I can't get past level 2 lol but eventually I will :)
     

Share This Page