Want to purchase this game but concerned about one thing though---if you get stuck in a level, does that mean you can't progress unless you clear that level??
haha I tried shaking the device when I was playing this level a few hours ago but still nothing happened so I thought 'pushing' it a bit won't work. Will try it later. Thanks!
Just bought this, played it for 5 min and showed it to my mom who rarely plays video games. Haven't had my iPod back for 30 min. Thanks Illusion Labs, haha!
hehe, im suprised your mum could play it, whenever i give Lab 1 to anyone they throw it back saying its too sensitive. of course thats why its so good, the little learning curve.
And herein is my other problem. I basically convinced myself not to get Lab 2 but I love quality. Lab 1 and from what I have seen and read about Lab 2 just oooooooze quality. Trouble is there are so many good games and I have limited funds, gaming time, and space on my iPhone! Tis a good time to be an iDevice gamer!
question: im downloading level sets that people made like crazy but is there a way to know which ones you have already downloaded and deleted... cuz i dont wanna download any ive already experienced...
dont delete them though, Anders himself said they are only about 10kb. so 100 packages (500 levels) equats to a quarter of an average song in memory
Do you must make your levels from your computer? If so, how do you get the levels from the computer to the iPod. By syncing? (I don't sync my iPod) EDIT: One more thing. I know the levels must be made from the computer. Can I make levels even before I have the game? It says I must login. Any way I can make a new account or whatever?
you cant create levels until you buy the game and set up a profile from within the app i think also you create the levels (on pc only, which is good as it allows the devs to instantly update the editor without need for apples approval) then using wifi send them to your itouch/iphone. you then have to play through your level pack, and choose a difficulty for it, then it can be published