Unless I'm forgetting some of their licenses, Metal Gear Solid is about Konami's only property I really want to see on iOS (preferrably in the form of a port of Peace Walker or some of the original titles). Though the way they talk about the business model intrigues me somewhat: I'm not aware of what the monetization system implemented in the games mentioned( Power Pro and PES/Winning Eleven) consists of, but that hint about "selling features, not items" could suggest IAPs for game modes (not unlike the Unlock Full Game IAPs implemented in Implosion, LEGO Star Wars, Star Wars Rebels, among others). I'd be very glad if that were the case!
Selling features not items sounds good to me too, unless the features are somewhere in the line of "one-hit kills, invulnerability, max level..." Coz that would suck. LOL