to be honest i highly doubt it there is going to be fullscreen in widescreen any time soon, when even the steam version doesnt haven support for widescreen as well
What's a good place to level up with a party around lvls 20-25? I wanna level up some other classes and change my team up a bit.
Man I missed out on the One Ring because I had just filled up my inventory on the prior battle. Any chance of getting the One Ring again? And if so, where?!
You can buy it in the store. There's also the Two Ring, Three Ring, and Four ring. Guess which one is the best
you should save the 9.5k you need for a full set of 4 rings at 500 each (they gie you one at the end of the main questline)
do you mean when you turn it sideways? cause if you mean holding it upright its not going to happen cause there isnt enough space when its upright.
NewGame + Hello, all: I love this game. I beat it with the updates, and am now playing the NewGame+ mode. This is tough. All of my characters re level 91, and they are getting killed by the black dragon (which precedes Mom). I'll keep playing though. Thanks for the update, frisbee10461
Is there any reason to use the bard and cleric in the same group? Or is that to much healing? I am wondering if another dps would be a better idea. Or maybe the druid instead of one of them. Anyone have some advice?
depends on the group, a Bard Barb Pally Knight Cleric set would be practically unkillable but generally the bard is better for healing and with a physical dps character his damage boost helps a lot however if you spam circle of healing every turn it can be better or just as effecive and weakening is also great against non-magical enemies.
my favorite farming build right now is druid, bard, thief, warrior, archer. druid is clutch for the heals and mana regen while bard does the attack damage boost and back up healing. warrior tanks and the rest are pure dps.
switch the order so from left to right its Shaman hunter Druid Bard Pally if you do that build. but personally teh druid's role is useless late game as he only serve as a MP whore and a sleeper which (last i recal) doesnt work on elite's/bosses and his bleeding does sub-par damage. i would replace him with necro and then order it Necro Shaman Hunter Bard Pally because the druid's role is pretty much split up by the shaman for MP and the Hunter for dot and damage and the necro has a nice crit rate/life steal booster. The shaman is a better MP booster than druid, and a single bard healing can do plenty on his own if you are geared up. in order of tankyness it goes every other class- Barbarian - Warrior- Pally- Knight (i put knight first cause he can heal himself for over 300 while dealing good damage.) The barbarian can only take his max hp in damage a turn or hes dead but he pretty much full heals himself by dealing damage the warrior has his weakening skill, taunt's hp regen and the hp boost skill so hes a little tanky. Pally has shield, the leader strike and a self heal. Knight is amazing, he has his training giving phy resistance, crit chance and hp steal. his threat boosting skill, his massive hp steal skil (200% at lv 10) and that shield skill (keep it at level 1 imo) add the limit break skill for 10% more crit and more threat, then throw in a necro crit/hpsteal buff and he can easily make 100% critical, and 100 base hp steal and 300% hpsteal with his skill. easily healing for well over 300hp. only the barbarian can match that ability however the barbarian doesnt have a shield making him take 1/2 damage. and the barbarian has to go bezerk so you cant control him.