Universal Kinetic Damage (by Benjamin Marchand)

Discussion in 'iPhone and iPad Games' started by Exact-Psience, Jun 5, 2013.

  1. KineticDamage

    KineticDamage Well-Known Member

    Jul 27, 2012
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    Thank you :)
    I'm using my own framework, with Unity3d as the display engine.
     
  2. User58394

    User58394 Well-Known Member

    Oct 23, 2011
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    :O

    :O

    Muay Thai dude: What? What is pain mean? I don't understand.
     
  3. User58394

    User58394 Well-Known Member

    Oct 23, 2011
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    It's so fun, being able to hit confirm into specials, from combos. Like, far lp, hp, then mash Bone Break.

    :O Muay Thai... And most of the time I just resort to spamming air kicks XD

    Oh hey, Kinetic, how does I use Break? I made my second character that, because it's like a unique style in this game, never seen it elsewhere. Right now, I find that I like using st.hk from a long range, and it changes te fighter hitbox into a really odd position. How am I supposed to be successful with Break? XD I don't think I can just Bone Break everything I do.
     
  4. daaa57150

    daaa57150 Member

    Oct 27, 2010
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    Developper
    France
    I should really look how Unity works :).
    Thanks for your answer, keep up the good work.
     
  5. KineticDamage

    KineticDamage Well-Known Member

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    #525 KineticDamage, Aug 2, 2013
    Last edited: Aug 2, 2013
    I can't wait to see how fellow damagers will use Muay Thai in multiplayer :D

    Break has been designed around the Capoeira state of mind, mixed with Boxing. Capoeira is based around tricking your opponent, Boxing around swaying -> impact.
    For example, the special "Sucker Punch" can make you sway for 1 to 3 times toward your target, and then launching a fierce hook punch to your opponent's jaw. The trick part is that each sway has a short invincible delay before delivering the punch. So a typical mindgame would be to trigger 1 sway, and then another even if you're already in strike range, to confuse your opponent. If you time it well, you can even use Sucker Punch as a counter, if you manage to align the invincible frames with your target's strike.

    Another one is "Feint". This special move is pretty new in the fighting game scene I guess : each time you're hit, you can feint a longer hitstun as long as you hold the special button. If you hold a longer time than the original hitstun, you will be able to launch any strike instantly while feinting, to take your opponent by surprise. Plus this strike launch time will be 30% faster.
    And to reward risk even more : if you hold the Feint longer than 1 second, you'll force a "dizzy" state on your char.
    Even if it can trick the AI easily, that was completely designed with multiplayer in mind, of course ;) Should bring some fun moments.


    _________________

    By the way, I sent the whole bugfix yesterday night, with updated Default mapping for iCade aswell. I also took the opportunity to rework the camera completely, which should now feel much tighter, more punchy, all while being even more smooth. This will give more action packed matches, visually.

    Ben
     
  6. User58394

    User58394 Well-Known Member

    Oct 23, 2011
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    XD Ahahahahaha, it's the ultimate troll style!

    I wanna see how feint does against others.

    Yeah, still gotta master sway too.
     
  7. saansilt

    saansilt 👮 Spam Police 🚓

    Mar 23, 2013
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    Muay Thai is my eternal nemesis.
     
  8. KineticDamage

    KineticDamage Well-Known Member

    Jul 27, 2012
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    I put the trolling style even further with Break's "Taunt" special : after any successful hit, if you hit Taunt under next 2 seconds, you will put your opponent into a "pissed off" mode (= glowing red) for 4 seconds. If he fails to hit you under those 4 seconds, he will go all enraged, litterally stomping the ground for 0.5 sec every 2 sec (3 times). Technically, this means he will be stunned for 0.5sec every 2 sec.
     
  9. User58394

    User58394 Well-Known Member

    Oct 23, 2011
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    Ahahahaha!

    Just feint, scare him into not hitting you, then taunt, and keep swaying.

    @Saansilt Ha! St.HK - Bone Break = Half your health.
     
  10. saansilt

    saansilt 👮 Spam Police 🚓

    Mar 23, 2013
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    I backdraft that, and use my bladekick on you for massive damage.
     
  11. KineticDamage

    KineticDamage Well-Known Member

    Jul 27, 2012
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    Ha ! That's the kind of stuff I'm really impatient to read once multi comes out :D
     
  12. User58394

    User58394 Well-Known Member

    Oct 23, 2011
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    I do jab.

    You die before I even press the button.

    Muay Thai - Touch of Death

    AHAHAHAHAHA
     
  13. saansilt

    saansilt 👮 Spam Police 🚓

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    Ya know, If I countered you most powerful blow, do you really want to be in strike range when I get a part of its power added to my blade kick?
     
  14. kioshi

    kioshi Well-Known Member

    Apr 9, 2011
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    Guys, I'm not liking the controls. I installed this on my iPad. Is is more suited for iPhone play?

    I'm not enjoying the career mode with the choices instead of a regular campaign but maybe it's because I can't get the hang of the controls (I play KoF just fine on the iPhone but only tested this one on the iPad).

    Thanks!
     
  15. User58394

    User58394 Well-Known Member

    Oct 23, 2011
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    I won't be if you're on the ground!
     
  16. saansilt

    saansilt 👮 Spam Police 🚓

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    The smaller iphone screen really helps here.
    You can also use and ipad.
    I personally haven't played on ipad, but the iphone works great for me.
     
  17. kioshi

    kioshi Well-Known Member

    Apr 9, 2011
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    Thanks, I guess I'll test it on the iPhone. I have a little trouble jumping and using specials because the d pad seems big in the iPad for me, I asked because I have to delete some stuff on the phone to install this :)
     
  18. saansilt

    saansilt 👮 Spam Police 🚓

    Mar 23, 2013
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    Yeah I dislike using the ipad for gaming.
    N.O.V.A. Ugh.
    The iphone lets you input better thanks to less tumb travel time.
     
  19. KineticDamage

    KineticDamage Well-Known Member

    Jul 27, 2012
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    #539 KineticDamage, Aug 6, 2013
    Last edited: Aug 6, 2013
    Hi Kioshi, thanks for your interest in Kinetic Damage :)
    Did you look into fight options ? You can scale the UI down to an iPhone like size.
     
  20. User58394

    User58394 Well-Known Member

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    I like Nova 3 more on iPad, guess I'm just used to it. I mean, you can move and resize the controls too.
     

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