Universal Junk Jack - (by Pixbits)

Discussion in 'iPhone and iPad Games' started by sawyer4325, Aug 29, 2013.

  1. C.Hannum

    C.Hannum Well-Known Member

    Feb 13, 2011
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    The spawn rate has been acknowledged to be too high on Terra by the devs and will be reduced in the next update. Given the frequency this has been repeated here and on the official forums, might want to get your facts straight before you "correct" someone about how they're "doing it wrong".
     
  2. Hawkeye67

    Hawkeye67 Well-Known Member

    Apr 23, 2012
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    I have not had any issue with mob spawn rate on Terra. During the night I would mine underground and explore the surface during day time.
    Today I have crafted a bed. Now I can skip the night by tapping on it.
     
  3. dannythefool

    dannythefool Well-Known Member

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    While this is accurate, it makes me kind of sad... it's not hard to survive on Terra, and the mobs are a good renewable source of torch materials...
     
  4. sapphire_neo

    sapphire_neo Well-Known Member

    Jan 20, 2011
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    The biome item drop rate on the later planets really needs to be tweaked. On Magmar some items almost never drop when broken, like the beautiful candelabra set in the catacombs and the hand pillars. Also, has anyone gotten any Peacock tails yet? I've killed over 100 of those things and never seen a single drop.
     
  5. Gilgilad

    Gilgilad Well-Known Member

    May 15, 2013
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    I haven't tried it yet so wondering if this is a sound idea before I do it and screw up my spawn point. Currently my bed is in my house and if I die I return to the surface and have to retrace my steps all the way down through my tunnels. What if you carry a bed with you down into your deep mine while exploring and every so often, assuming it is nighttime, plop out the bed and sleep for the night and have that as your new spawn point. Does the bed have to remain in that spot to still be your spawn point or can you then pick up the bed and do more exploring and if you die you will respawn right back to that spot not far from where you died even if the bed isn't left there? Does anyone try this or a similar strategy?

    While at work these are the kinds of questions I think of while not being able to play the game. :)
     
  6. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    Personally, I wish they'd just use peaceful mode, as that's precisely why it exists. A staple of these crafting games is that the world is a dangerous place to be at night and the default mode is known as "survival" for that reason. Once you're beyond the initial hurdle, NOT having six mobs at your door at night is what's boring.
     
  7. Gilgilad

    Gilgilad Well-Known Member

    May 15, 2013
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    Yeah, I can agree with this statement, at least on Terra there doesn't seem to be any need for a nerf, in fact I kind of thought it was on the easy side and looking forward to the next planets which might be harder. I didn't even buy Terraria for ios since it doesn't have a hard mode like it does on other platforms so I am just going to play it on my xbox instead.
     
  8. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    I'm able to remove the bed but keep that location as my spawn point, which seems wrong to me. I don't think any other games allow this... moving your spawn point is generally supposed to be a risky maneuver. Being able to constantly drag your spawn along with you every step of the way with such ease removes a lot of the danger.

    Edit: Maybe having two beds means that removing one reverts your spawn back to the other? If so, I need to set up a bed on the surface and inject a bit more challenge into my mining world.
     
  9. imdakine1

    imdakine1 Well-Known Member

    Aug 23, 2011
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    I'm assuming if you craft a bed and click it you automatically skip the night?

     
  10. Hawkeye67

    Hawkeye67 Well-Known Member

    Apr 23, 2012
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    Agree. The complaints are coming because Terra is where new players start. If you're not careful, you will get your behind kicked by mobs on day one. :)

    I know the nerf is imminent. But I'm sure that once you get good armour and weapons, you'll start missing mobs on Terra.
     
  11. C.Hannum

    C.Hannum Well-Known Member

    Feb 13, 2011
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    Disagree.

    One, that is not precisely why peaceful mode exists. Peaceful mode exists because you want no hostile mobs at all. It works just as well at eliminating all mob challenge whether on Terra or on the bedrock of Magmar. The gulf between turning down the spawn rate to be more welcoming to new players on the "tutorial" planet versus removing all sense of danger from mobs is vast.

    Two, speaking of Magmar, you realize there are other planets with ever increasing risk to the player, right? Terra is where *everyone* starts, and and having to break two wooden swords just to get out your first door from all the mobs that pile up there overnight may not be boring, but it's not exactly exciting either, and certainly not newcomer friendly. Focus on the other 4 planets with increasing mob and environmental hazards instead of criticizing a sensible tweak. There will be more than enough opportunity for you to curse about some mob that wrecks your day after this change ;)
     
  12. C.Hannum

    C.Hannum Well-Known Member

    Feb 13, 2011
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    Why? The bed is merely a craft that has a side effect of setting the spawn, it is not the spawn point itself. Before you built a bed, you had a spawn point because the game has to have somewhere to spawn you.

    Do you think it's also wrong that you can instantly switch from the depths of mining to another world where you're standing in your treasure room of chests, exit, go right back to where you were mining, fill up your inventory, "teleport" to empty your bag, then go right back to mining?

    This is not in any way a hardcore game.
     
  13. Parkingtigers

    Parkingtigers Well-Known Member

    Apr 6, 2010
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    Does anyone have any tips on how to improve connection over Internet? I've been trying to play online with my GF, and she's on a wifi network where she has no access to the router settings etc. No matter what I tweak at my end, I cannot successfully connect to her world when she invites me.

    She's loving it, sending me screenshots of her exploring and building. Really want to get in there and help dig.
     
  14. Hawkeye67

    Hawkeye67 Well-Known Member

    Apr 23, 2012
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    Yes. Your first ever click will set the spawn point to the bed. After that you can click it again to go to "sleep".
    I find that skipping nights is helpful when I want to work on expanding the house or to go about chopping lots of trees.
     
  15. Power Gamer

    Power Gamer Well-Known Member

    Apr 30, 2013
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    Please don't make this game too easy just because some casual gamers are having trouble. I agree they should use peaceful mode or maybe you can add an easy mode, but don't nerf enemies. I want a challenge. The difficulty right now is just about right because it makes me hide in the house at night. And in the underground levels it's sometimes too easy because you can just stack two blocks and kill all enemies from above with some copper weapon without getting hurt.

    The reason Terraria (iOS) is a failure is because if its low difficulty. Please don't repeat such a mistake.

    Do not make a game for low skill casual gamers. They should go play some arcade stuff. Do not destroy what is a great game so far.
     
  16. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    #856 MidianGTX, Sep 5, 2013
    Last edited: Sep 5, 2013
    Say what you want, dragging the survival element away from crafting games will kill them dead in my opinion. Six enemies is absolutely nothing. A pitifully small amount that can be easily dealt with using only a modicum of knowledge about the game. What do you want, one enemy? Line them up and take them on one at a time like a 70s kung-fu movie? How boring do you intend to make the game in order to please a few people who won't take the time to look at the options available to them? This game is not difficult. In fact, you don't even need to use weapons in order to survive... I don't suppose you noticed the options to dig and build?

    If you want a building tutorial planet, you've got creative mode. Simple.

    The purpose of the bed as intended by the very game to come up with the bed-as-spawn-point idea (Minecraft, duh) is that you spawn there because you wake up there. When the bed is destroyed in practically any other crafting game, you can't possibly wake up there any more because it doesn't exist. It also acts as a handy marker for both yourself and other players joining your world. So yes, the bed IS the spawn point, not a spawn-point-creating magic wand. If the devs wanted one of those, they could have made it a wand in the first place. The way it works now, you're practically invincible and to be honest, it's actually pretty stupid. I destroyed my bed with the intention of making a risky journey into my new base camp, got killed and... no negative consequences. Since when is dying not a punishment? Why make the player drop items at all if this is all it takes to cheat death?

    You're right, this isn't a hardcore game, but the simpler it becomes, the less of a game it is period.

    Balance is important, and as of the next update, sleeping in a bed will restore full health to the player, so there's the risk vs reward factor for keeping or destroying a bed.
     
  17. Power Gamer

    Power Gamer Well-Known Member

    Apr 30, 2013
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    A few things actually have to be made more difficult. First of all, there are way too many potion drops. There simply is no need to cook or roast. It would be so much more fun if you had to prepare some food at least from time to time because you run out of potions.

    And by using blocks and out of reach attacks the game gets too easy even unnerfed. The enemies should strike back and not wait for you to kill them from perfectly safe spots.
     
  18. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    Not to mention your ability to attack enemies through closed doors ;)
     
  19. LimboRomp

    LimboRomp New Member

    Aug 31, 2013
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    They are lowering spawn rate? Geezus, and here I was complaining they don't spawn enough.

    I been farming for primitive silk, evil essence, black demon hide and it took a while to get because of the spawn rate. Finally got my black demon armor

    I wish they will add an option for difficulties. Hardcore mode, insane mode and easy mode for new comers. I want waves of enemies.
     
  20. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    I think it's just Terra they're adjusting, but still... they had a good balance.
     

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