Jump Jack - An action platformer where my son saves his baby sister from evil robots

Discussion in 'Upcoming iOS Games' started by RossmanBrothersGames, Aug 24, 2015.

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  1. Thanks! Yep 2 years of work (in our free time). But worth it, our testers and friends have really been enjoying the game and we are very proud of it. Pretty cool to have made a game with my brother, we grew up playing games like this!

    Thanks for the kind words!
     
  2. djstout

    djstout Well-Known Member

    Jul 21, 2011
    2,685
    105
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    Sportscaster & football (soccer) coach
    Taiwan & Japan
    Wow I love what you guys have been working on during your free time, looks like a very good to my point of view, I'll probably download it to support you guys.
     
  3. kripa1415`

    kripa1415` Well-Known Member

    Nov 30, 2012
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    18
    Looks interesting!
     
  4. supafly129

    supafly129 Well-Known Member

    Feb 2, 2015
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    6
    Los Angeles, CA
    Can't wait for this one! Definitely deserves the recognition
     
  5. Tynan

    Tynan Member

    Feb 6, 2012
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    Looks like great fun ! :)
     
  6. rybotron

    rybotron Member

    Oct 8, 2015
    7
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    Cinematographer + Editor / Part time video game ar
    Oregon
    Super excited and thankful

    Hey everyone, just wanted to jump on and express some gratitude. I'm the other brother from Rossman Bros Games, the older, balder one who had the honor of doing the art and music for Jump Jack. I wanted to say thanks for all of the kind comments. I don't think we fully knew what we were getting into when we started this project a couple years ago, but it was a blast the whole way. Hopefully this can turn in to something we don't just do in our free time, or after 10pm!!! This game definitely came from our passion for the NES and 16bit days. It's also been inspired by some of the recent classics from the retro revival. We didn't want to make an endless runner, or a game that offered empty accomplishment... we remember the challenge old school games had to offer and wanted to re-create that sense of what it meant to BEAT a game. So hopefully that's what gamers can experience!

    Thanks again for all of the kind words!

    :D
     

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