Jewel Thieves: Knight's Armor by Konig Studios [Universal]

Discussion in 'Upcoming iOS Games' started by Konig Studios, May 16, 2013.

Thread Status:
Not open for further replies.
  1. #1 Konig Studios, May 16, 2013
    Last edited: Jun 6, 2013
    [UPDATE 6/06/2013] : Available for FREE worldwide in the Apple App Store NOW for the iPhone, iPad, and iPod Touch!
    iTunes/App Store Link:

    [UPDATE 6/05/2013] : Available universally for iOS worldwide in the App Store tomorrow!
    [UPDATE 6/02/2013] : Game play video added below! Remember, June 6th!
    [UPDATE 5/29/2013] : Be sure to go like us on Facebook and follow us on Twitter. We will be posting trivia questions frequently for chances to win 200,000 FREE coins or 30 Konig Keys! Tomorrow will start the one week countdown to release.
    [UPDATE 5/28/2013] : Apple has approved the game! Jewel Thieves: Knight's Armor will be available June 6th, 2013 in the Apple App Store!
    [UPDATE 5/25/2013] : Submitted to Apple for approval. Official release date coming shortly.
    [UPDATE 5/16/2013] : Jewel Thieves is now being released under Konig Studios! Stay tuned, we're almost ready to release, sorry for the wait!


    Knight's Armor is the first episode of our exciting new series, Jewel Thieves, and set to be available June 2013 for iPhone, iPad, and iPod Touch (+iPhone 5 support). Knight’s Armor is a new perspective on a classic jewel-matching puzzle style game. What sets Knight’s Armor and the entire Jewel Thieves Series apart from the rest is the use of natural physics. Most jewel-matching games use the typical jewel switch or tap-and-fall methods. We utilize a physics based engine to let the jewels flow by the your actions and decisions. This also makes for fast-paced, challenging decisions because every action has a reaction.


    The basic game play is to match 3 or more of the same color jewels by sliding your finger across them. A ring is placed around the current touched jewel, and to connect to another same color jewel, this ring must be touching that next jewel. Sliding from jewel to jewel, your path is brilliantly lighted. If three or more jewels are lit up and you release your finger, they will burst into colorful eye candy. Jewels fall from the top varying in speed based on game progress. If the jewels reach the top of the screen, it’s game over.

    There are three game play modes to choose from:

    • Adventure - Includes 90 exhilarating levels. The objective of this mode is to collect the target amount of jewels (shown on the top of the screen) for each level.
    • Lightning - Match as many jewels as you can in 60 action-packed seconds. Bring an umbrella, it's stormy out…
    • Zen - Think. Breathe. Take it slow. Jewels only fall when you make a move.

    • Three different Game Play Modes
    • 90 levels in Adventure mode of jewel-matching fun (Many more to come!)
    • Add up to five boosters at a time to help with those challenging levels and rocket your score to rule the leaderboards
    • Earn free keys the more you play!
    • Strut your skills and get rewarded at the end of each level!
    • Game Center leaderboards for you and your friends to prove your skills
    • Detailed statistics to track your skills
    • Glamorous retina graphics that will make you cry (+iPhone 5 support)
    • Easy to play, hard to master....

    Five (5) Boosters are allowed to be purchased at a time with coins and put into the your scroll for in-level use. Items can be sold back for the same price by tapping on them in the scroll while the Shop is open. Coins can be earned by completing levels, and more coins are earned based on completing a level in the game mode selected. The modes are ranked as follows: Adventure= Low Coin Earnings, Lightning = Medium Coin Earnings, Zen = High Coin Earnings. You can also purchase as many coins as you want via IAP's within the in-game Shop.

    Konig Keys are used to open a level in Adventure mode or play a round in Lightning and Zen modes. Konig Keys will replenish based on the timer in the scroll, and coins can also buy Konig Keys. If you don’t lose or exit the level, you can continue without the use of another Konig Key. Warnings are in place so that no keys are lost unfairly.

    Below is a list of all the current boosters and associated actions:

    Jester Hat
    Drops 5 Jester Jewels over a few seconds. These special jewels match with any color jewel.

    Hammer Slam
    Explodes all rocks on the screen.

    Bomb Attack
    Press and hold your finger to set the bomb attack area. When released, jewels within the area will burst and be collected.

    Arrow Attack
    Calls upon your fellow archers and collect any jewels the arrows hit.

    Sword Swipe
    Once this booster is pressed, you have 3 seconds to swipe away as many jewels as possible with your finger.

    The Knight’s Call
    Calls upon your fellow Knight’s and collects all jewels on the screen. This booster cannot be used in Zen Mode.

    Plans and schedules are in place to expand Knight’s Armor with regular updates to include more Adventure Packs, enhance and expand boosters, add more game play modes, incorporate game center achievements, increase in-level challenges, and much more. As stated above this is the first episode of the Jewel Thieves Series, and we are already planning a second episode.

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]


    Schmodie was a small and peaceful village surrounded by vibrant colorful trees, a quiet flowing river, and lush rolling hills full of rich jewel mines. The villagers knew each other well, and lived in harmony together. This peaceful land was ruled by a great king- King Putz the Magnificent. Once a mighty king, Putz led the kingdom into unrivaled prosperity. The local mines flourished, and the people of Schmodie were thriving. King Putz and his most trusted Knights, Sir Brinklesworth, worked diligently to protect the good people of Schmodie. The King’s most loyal guards received glorious armor, and extraordinary weapons far superior than any other Knight’s.

    All things were right in Schmodie, until one gloomy evening, a dark messenger was seen riding into Putz Castle. Since that day, the King locked himself up in the high towers of his Castle and sent henchman each night to steal the villager’s jewels. No one knows what the mysterious messenger told the King that evening…

    You are Schmodie’s only hope to stand up to King Putz, and venture into the Castle to retrieve their stolen jewels. With the unique armor and weapons, help storm King Putz’s Castle and recover the villagers’s jewels in this addictive puzzle adventure!

    **We have an email subscription to receive our Newsletter HERE**

    We would love to hear all of your suggestions and feedback! We will review and consider all of your suggestions and possibly implement them into the game. Thank you very much for all your support and interest in our games!
  2. Jewel Thieves: Knight's Armor has been submitted to Apple for approval. Official release date coming shortly!
  3. Enriana

    Enriana Well-Known Member

    Nov 12, 2011
    East Coast, US
    This looks pretty nifty, I hope to see it soon! What's the price going to be? :)
  4. Thanks! It will be free and offers IAP's.
  5. Enriana

    Enriana Well-Known Member

    Nov 12, 2011
    East Coast, US
    Could you elaborate on how IAPs will work in the game? Is it mostly bonuses and unlocking things faster, or will people who don't buy any IAP hit a pay wall? I'm likely to try it either way, but clarification would be great. :)

    I'm hoping for the former because the game looks right up my alley, but with the dreaded "Freemium" models that impede on the player's enjoyment/advancement in the game make me wary.
  6. #6 Konig Studios, May 28, 2013
    Last edited: May 28, 2013
    Main post has been updated to give your all your answers. We have done our best to balance the "freemium" model so that players like you do not feel taken advantage of, and we can still continue to make the best games possible for the world. Months and months of work have gone into this. We have avoided a pay wall and from our testing it's actually based on how good you are. We will be taking user comments and suggestions very seriously and tweak this game (and all future games) with regular updates so that we please you all as much as possible.

    We have a contact form setup on our website HERE for any suggestions and feedback. Again, each and every email will be read and taken seriously for integration providing better user experience.
  7. Apple has approved the game! Jewel Thieves: Knight's Armor will be available June 6th, 2013 in the Apple App Store!
  8. #8 Konig Studios, May 29, 2013
    Last edited: May 29, 2013
    Be sure to go like us on Facebook and follow us on Twitter. We will be posting trivia questions frequently for chances to win 200,000 FREE coins or 30 Konig Keys! Tomorrow will start the one week countdown to release.
  9. A game play video has been added to the main post above. Check it out and tell us what you think. Only a few days away from release! Coming to the App Store this Thursday, June 6th.
  10. Remember to download for free this Thursday, June 6th in the App Store!
  11. Available universally for iOS in the App Store tomorrow!

Share This Page