Hi @woody1469, @Powerbacon, @Eurf, @Shimm5, @skylined87, @P. Rex, @HeinzKetup! Thanks for your interest. I've sent you an invite. Let me know if you have any issues. Cheers, Daniel.
Looks like something I'd really love to play! Definitely dig the luney premise If you are still seeking testers i'd like to participate.
Absolutely! Just let me know your email here or via PM and I'll organize an invite. You should feel at home on the moon, it may even feel a little Dune-ish. Who knows, there could even be a couple of Dune easter eggs. Cheers, Daniel.
I would like to be a beta tester for Jasper's Rocket my email address is [email protected] feel free to iMessage me also =)
Hi, I've sent you an invite. Hope you enjoy Jasper's Rocket, and would love to hear what you think. Cheers.
I've only been able to play for a little bit now, however is there any way to tilt the rocket further without flu accelerating? It seems to have a "locking point" that you can't go past unless you hold down on the acceleration for a couple seconds.
Hi Cevan, I think you're probably referring to the TAIL system (Training Attitude Incline Limit). This prevents you from tipping the rocket over in the earlier levels (you will see a green outline around the rocket when engaged). However, as you progress through the levels, it gradually reduces, so that at level 6, there is no longer any limit to how you can orient the rocket. It is also speed and distance dependent, so as you increase velocity or go further, it gradually decreases. Do you think that there needs to be better explanation for this feature? Thanks for testing. Cheers.
Extra screen shots. A couple of additional screen shots. Thanks to everyone testing. Your feedback has been great.
New Build Available Thanks for testing all all the great feedback. There's a new build available. Also, if you would like to check out Jasper's Rocket send me a PM and I'll send you an invite. Changes this build: Added button control method on iOS as an alternative to tilt control. Added auto shields indicator to HUD. Added attitude thruster jets visual display. Added camera shake when landing. Changed first available throttle up to 5 seconds, the second to 7 seconds, and thereafter 10 seconds. Moved some items around in the menu to accommodate the new button control method. Fixed problem that could cause bananas to reappear after collection. Fixed problem that caused rocket to 'stick' when TAIL was activated. Reduced throttle up abort cutoff to reduce the risk of unwanted throttle up aborts. Reduced upgrade coin pricing. Fixed an issue that could cause a crash on iOS when display was touched during app initialisation.