OK, I know this might be a bit much of a thread for a first post. So please forgive me. I was just thinking about this today. I've been lurking the forum for about a week....I hope this hasn't be discussed before. So I wonder if Apple is killing the gaming environment of the Touch and iPhone. I just got to thinking about the HORRIBLE layout of the app store. There obviously needs to be a better way to find games. It always cracks me up when I look at "What's new" and it's games that have been out for weeks(as opposed to the 6 games that came out that day). Another problem I have is the pricepoints. Why would anyone want to develop games for this "system" when they can't be expected to make much money. I'll take one of my favorite games for example.....Fieldrunners. They had to make it cheap to make it viable, but it's essentially a demo. I'd pay $10-15 for the same game but with more levels(like, say 10?), evironmental hazards and more options(weapons, enemies, etc.). Most of the games feel incomplete at best. Great ideas, but no execution. And I know why, they can't afford to keep working on these games, especially considering how little return they'll make. I just don't get why Apple advertises the Touch and iPhone as a games system. It has all of the potential in the world, but they seem to be doing everything to keep it from reaching it. Oh, and on a side note, I'd pay $15-20 for a good game, but I'd have to have some assurance that if something happens to my device that I'll ALWAYS be able to redownload it. Thoughts?