iPad Is a video tutorial a good idea in a game?

Discussion in 'iPhone and iPad Games' started by blue ox, Feb 16, 2009.

  1. blue ox

    blue ox Well-Known Member

    Sep 18, 2008
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    Hi All,

    I'm planning to include a video tutorial in my new game, "Moxie". While this game is simple, during testing I've found that the rules are not obvious to new players.

    I feel that the best way to communicate the rules is via a brief video that can be accessed via the Help menu.

    After including the video, my application will probably grow to 15 or 20 MB in size.

    Do you folks think a video tutorial is a good idea or should I try another type of tutorial, like screen popups or something like that?

    Share and enjoy,
     
  2. HardcoreEricXXX

    HardcoreEricXXX Well-Known Member

    Nov 29, 2008
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    how about a slide show that uses arrows to show what you've moved and quote blimps to explain what you are doing with the item they point to.
     
  3. spmwinkel

    spmwinkel Well-Known Member

    Oct 22, 2008
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    If the tutorial is larger than the game itself (or close to the size of the game), I wouldn't do it I think.

    There are alternatives like popup boxes (as you mentioned), a tutorial level with explanations, or simply a Help file with screens with explanations, and then the player can scroll/flick through them. The best solution depends on the game.

    If you pick one of those, you can always put the video on your website and have a link to that in your game, for people who want even more clear instructions.
     
  4. blue ox

    blue ox Well-Known Member

    Sep 18, 2008
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    Is the file size the issue with the video, or is it something else?
     
  5. HardcoreEricXXX

    HardcoreEricXXX Well-Known Member

    Nov 29, 2008
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    Isn't there a 10mb size limit to download over the cell network? It just seems like the people on the go will pick up a quick game.
     
  6. blue ox

    blue ox Well-Known Member

    Sep 18, 2008
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    I just discovered that I can reduce the video size to 1/10 of what I thought if I use a different video format. So now we are talking 2 Megs or so to add video. Does this make a difference from the gamer's perspective?
     
  7. 1337brian

    1337brian Well-Known Member

    Oct 12, 2008
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    I agree 100%.

    Also take a look @ how Touchgrind does their tutorial, I think it works well for that game...
     
  8. HouseTreeRobot

    HouseTreeRobot Well-Known Member

    Nov 18, 2008
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    More work, but I think in-game tutorial content would be better. Sign posts, pop-ups, text as part of the scenery, tutorial level, etc.

    I've not looked at your game to see if that would fit in well, but as a player I personally wouldn't sit through a video to learn how to play a game.
     
  9. coconutbowling

    coconutbowling Well-Known Member

    Dec 8, 2008
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    That would work. Make it like Blue Attack!
     
  10. sam the lion

    sam the lion Well-Known Member

    Jan 12, 2009
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    I prefer interactive in-game tutorials. However, if you feel that the video is the best thing for your particular game, go for it.
    regarding the size, for a word game with simple clean graphics I'd expect and prefer a small dimension. However if you reduced it from 20 Mb to 2 it should be ok.
     
  11. iScarFace

    iScarFace Well-Known Member

    Feb 14, 2009
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    Zombieville USA has a nice tutorial in game.
     
  12. butters

    butters Well-Known Member

    Feb 4, 2009
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    I'd say a video tutorial or an interactive tutorial are both good options. I definitely prefer any of those to plain instruction pages. Just try to make them not to long, because 'tutorials' that take forever are pretty much a thing that repel users...

    EDIT: As iScarFace said, the Zombieville USA tutorial is pretty much as good as it can get...
     
  13. blue ox

    blue ox Well-Known Member

    Sep 18, 2008
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    Well I decided to go with the video tutorial. I just finished it this morning. It is 3 minutes and just under 2MB. I hope it will be the right thing for my customers.

    Share and enjoy,
     

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