iPad Iphone originals

Discussion in 'iPhone and iPad Games' started by ianlow32, Mar 3, 2009.

  1. ianlow32

    ianlow32 Well-Known Member

    Dec 31, 2008
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    listing down what i think are wholly iphone originals and wondering how these could be turned into franchises, and maybe ported to other platforms ....

    so not gonna talk about puzzle quests, and other mobile originated stuff or clones like vector tanks, but original intellectual properties like below:

    rolando
    sway
    zen bound
    ancient frog
    idracula
    fieldrunners
    trism


    Can any of these make it on other platforms?
    And how viable are they as future franchises like locoroco and bejeweled etc?
    if yes to both, how can apple or any other major publisher help push these IPs?

    I am thinking that if an iphone game can do so well here, these developers (most are indies) should have a chance to get their games played with as wide exposure as possible.

    I think they fully deserve it!
     
  2. Sambo110

    Sambo110 Well-Known Member

    Nov 27, 2008
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    Zen Bound is basically a better version of Zen Bondage. And there are enough puzzle games and tower defenses out now. But the others COULD be released on other platforms I guess, but they would need to be changed. And probably work the best on the Wii IMO.
     
  3. iGewappnet

    iGewappnet Well-Known Member

    Nov 17, 2008
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    I would say Trism and especially Fieldrunners could be successes on other mobile platforms. Rolando looks so similar to Locoroco that it is a wonder they were not sued.
     
  4. don_k

    don_k Well-Known Member

    Oct 9, 2008
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    iDracula could work with dual analog stick.

    Sway could work on Wii with some modifications in control scheme.

    Fieldrunners and other TD games are inspired by computer games, so even though they're not really iPhone originals and can be easily ported back to computer.
     
  5. Ravenblack

    Ravenblack Well-Known Member

    Feb 24, 2009
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    iDracula would be fun on a psp (controls will probably have to be modified) or a ds (d-button + stylus) but it'll probably need more levels, coop play and some more unlockable goodies to make it a full priced psp or ds game.
     
  6. Paulio

    Paulio Well-Known Member

    Dec 3, 2008
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    Most could prob do well on 360 arcade or equivilant. That's about as far as they'll go tho..
     
  7. arn

    arn Administrator
    Staff Member

    Apr 19, 2008
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    - ngmoco is iFund seeded, so I don't think they'll move out of the iPhone platform anytime soon.
    - ZenBound was a PC game first (Zen Bondage)
    - Ancient frog. I suppose. don't think it's succesful enough yet
    - iDracula - maybe after it's fleshed out
    - Fieldrunners - I would see this since it's gotten so much recognition and could be played on another platform easily
    - Sway and Trism - kinda loses a big part of it's appeal without iPhone controls.

    Toy Bot is another iPhone original.

    arn
     
  8. rIcHrAnDoM

    rIcHrAnDoM Well-Known Member

    Nov 17, 2008
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    Indiana, USA
    touchgrind, also is.

    Could be played on NES track and field running pad!:D
     
  9. Phreakuency

    Phreakuency Well-Known Member

    Feb 24, 2009
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    95% of the games are ripped off 'real' games so they don't deserve to make it to the real gaming platforms.

    In fact, if they were on other platforms and no iPhone/iPod, I bet there would be lawsuits against quite a few of them.

    The devs who are in it for money, fine. But the devs who think their games have made them proper devs to be noticed are kidding themselves.
     
  10. rIcHrAnDoM

    rIcHrAnDoM Well-Known Member

    Nov 17, 2008
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    Fair enough, but I doubt 95%.....
     
  11. russiaone

    russiaone Well-Known Member

    Jan 4, 2009
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    Were you fired?

    What do you mean "real gaming platforms?"

    The iPhone is certifiably a "real gaming platform."

    There's so much wrong with your statement.
     
  12. ianlow32

    ianlow32 Well-Known Member

    Dec 31, 2008
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    man i didnt know zen bound is from a pc game ... same designer as well ... so i guess its not as original as i hoped

    but i am really rooting for ancient frog to make transition to wiiware and mobiles ... i think it will make a cool casual game with its easy concept and great graphics
     
  13. aniguchisan

    aniguchisan Well-Known Member

    Feb 27, 2009
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    A very nice and honest post, giving due credit where it's deserved. Showing appreciation for games like these will only encourage it's developers to produce more original/unique material.
     
  14. ianlow32

    ianlow32 Well-Known Member

    Dec 31, 2008
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    Now if apple can feature them in the main website ... and feature all these new great gems .. now that would go a long way
     
  15. RPGGuy

    RPGGuy Well-Known Member

    Sep 3, 2008
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    Blue Skies and iFishing were designed from the ground up for the iPhone. I have been working on porting Blue Skies to XNA so you'll see it on Xbox Community games this year. I may port iFishing and Dark Raider as well, if xbox sales prove to be worthwhile.
     
  16. Dio

    Dio Well-Known Member

    Feb 8, 2009
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    Hmmm... Isn't Galcon also from a PC game? I doubt it could go onto any other platform with ease.
     
  17. Actually, when I designed Petri, one of the things on my mind was whether or not it would be possible to transfer it to another system or not. I wanted to take advantage of the controls that the iPhone offered, which is something quite different from the kinds of controls that other games systems have.

    One question developers may have to deal with is whether their design is something which suits the iPhone specifically, in which case it may be difficult to port elsewhere. I think the iPhone does have a number of game ideas which are clearly ports of concepts or ideas which were taken from other systems, often consoles with button controls. Its not that this is bad, necessary, but I am personally more interested in developers who look at the unique strengths of the iPhone and design a game based around it, whether the accelerometer or multi-touch or whatever.

    These games may never leave the iPhone. But I feel as though the classics of the iPhone as a gaming device will be found in those kinds of games.
     
  18. Mew2468

    Mew2468 Well-Known Member

    Oct 20, 2008
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    #18 Mew2468, Mar 3, 2009
    Last edited: Mar 3, 2009
    How about green hand = WiiMote; red hand= Nunchuck. And you hit "B" or "C/Z" to grab on.
     
  19. Ph4ntom4

    Ph4ntom4 Well-Known Member

    Jan 10, 2009
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    You can't call Fieldrunners an original iPhone game, because it's a clone of tower defense games on PC.

    Space ninja could be good on Wii I guess.
     
  20. iGewappnet

    iGewappnet Well-Known Member

    Nov 17, 2008
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    But the way it is put together is very unique. TD games on PCs are something for geeks. Fieldrunners manged to make this genre appeal to everyone.
     

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