iPhone Is Now More Popular than DS and PSP Among Game Developers

Discussion in 'General Game Discussion and Questions' started by italodance, Feb 8, 2010.

  1. italodance

    italodance Well-Known Member

    Aug 19, 2009
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    Game Developer Research says that Apple is winning the race among handheld game developers: 19 percent write now for the iPhone and iPod touch. That's more than double the amount of Nintendo DS and Sony PSP developers. Other interesting figures: • Handheld games are now 25 percent of the whole gaming market, up from 12 percent before the iPhone/iPod touch phenomenon.
    • During the last three quarters, all handheld game developers are writing for the Apple iPhone and iPod touch.
    No wonder why Nintendo's President not a fan of the iPad.

    http://www.electronista.com/articles/10/02/05/apple.catching.up.to.nintendo.in.dev.interest/
     
  2. Vovin

    Vovin 👮 Spam Police 🚓

    Nov 28, 2009
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    And this is not all: with games like Space Miner or GTA:CW just released and Final Fantasy I & II yet to come, the iDevices will be accepted more and more in handheld gaming. It isn't the end, it is just the beginning. :)
     
  3. c0re

    c0re Well-Known Member

    Apr 15, 2009
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    #3 c0re, Feb 8, 2010
    Last edited: Feb 8, 2010
    Well, I'm not so proud of it to be honest :rolleyes:

    Because beyond the numbers, lies the content : 80% of clones, crapps, and useless gadgets on the appstore.

    PSP & DS do have bad games, but they are at least ten times more polished than the majority of Apple apps.
    But hopefully, awesome games are becoming more and more frequent on the appstore. And this kind of report can't do anything bad to driving quality to higher grounds.

    Although, I think that Nintendo's president is not happy with the iPad because of appstore driving quality & prices to the bottom.
    Just look at GTA : CW, the same game for 4x lower price on appstore ... How ridiculous in some way ? :eek:
     
  4. zamansimba

    zamansimba Well-Known Member

    Oct 19, 2009
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    Hmmm.....iFans bashing Nokia sales coz of the mass cheap phones sold

    then iFans claim mass cheap games will trounce the gaming giants

    just sayin', u know. Kinda ironic.

    *putting 32gb ipod touch as a flame shield
     
  5. herr_sebbe

    herr_sebbe Well-Known Member

    Jun 4, 2009
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    Perhaps it's time for Nintendo to hitch a ride with the phenomenon. :)
     
  6. Vovin

    Vovin 👮 Spam Police 🚓

    Nov 28, 2009
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    PSP vs. iPhone:

    No cartriges needed, no shipping cost, no boxing/wrapping, no printed instructions manual, no plastic foil, no middle men, no storage place - and a dozend of things more you need for the PSP but don't need for the iPhone. ;)

    Got it, why the pricing is much lower?
     
  7. sam the lion

    sam the lion Well-Known Member

    Jan 12, 2009
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    it's just natural that the iPhone has more developers, because of the extremely lower entry barrier... Nintendo doesn't give its SDK to everyone, and it costs a lot of money.
     
  8. c0re

    c0re Well-Known Member

    Apr 15, 2009
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    Yeah, I understand why it would be 1.5x times lower :D
     
  9. ultimo

    ultimo Well-Known Member

    May 5, 2009
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    I thot tht was the case like from a year ago
     
  10. Vovin

    Vovin 👮 Spam Police 🚓

    Nov 28, 2009
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    More reasons?
    Free SDK Kit, a.f.a.i.k.; no real d-pad, just touch controls; smaller screen...
     
  11. MexicanJesus

    MexicanJesus Well-Known Member

    Nov 10, 2009
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    I love my iPhone over the DS's I have had in the past. I get to play awesome games on my cellphone, plus video and music. Only reason I have to get a DSi is for when golden sun 3 comes out. Until that, I pray nightly that Camelot puts it on the AppStore.
     
  12. brof

    brof Well-Known Member

    Jan 14, 2009
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    if the SDK for DS/PSP would cost 99$ a year and I could submitt a game for the online download, I would do it. But they apply a harsh censorship on what they put out. You can say what you want about Apple, but they are pretty relaxed on what they release.... so I am really happy with the app store on that regard. Now they have to do something with their iTunes interface for faster browsing....
     
  13. c0re

    c0re Well-Known Member

    Apr 15, 2009
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    Hmm, what does SDK, controls and screen size have to do with game pricing ?
    SDK is not the only devtool cost (my game has cost me 10000$ so far).

    Games are what the developer makes of them, whatever hardware it is ;)

    Plus, you forget that iPhone has far better hardware than DS & PSP ^^
    (a better CPU, a better GPU, more RAM and more stock space, which is huge imho)
     
  14. Scottlarsen

    Scottlarsen Well-Known Member

    Nov 25, 2009
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    I suspect the potential volume in terms of sales is partly what keeps price low. In a strange way, it appears similar to the Walmart principle.
     
  15. c0re

    c0re Well-Known Member

    Apr 15, 2009
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    Haha, nice comparison ;)

    Also, the more big editors will offer same quality titles as on console but for 4x cheaper, the more people will start to reclaim 4x cheaper prices on this very consoles market.
     
  16. GDSage

    GDSage Well-Known Member

    Feb 4, 2009
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    #16 GDSage, Feb 8, 2010
    Last edited: Feb 8, 2010
    Title should read:

    A barely two-year-old platform is experiencing more growth and thus more popularity than + five-year-old platforms which are naturally nearing the end of their platform cycles, amongst Western developers.

    Context, people, it exists for a reason.
     
  17. CaseyLay

    CaseyLay Well-Known Member

    Jul 13, 2009
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    iPhone is more popular now among game developers? Wow, didn't see that coming... NOT!
     

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