was thinking about the above as i been playing over 100 iphone games so far, both free and paid. the thing that gets me is that the hardware is fantastic on the iphone, and yes, the tilt and touch controls may not be as perfect for hardcore gaming like what you have on psp and ds, but when they are done right, they can be really good, and passable for heavy action-oriented games. which comes to my real question here, with the majority of games here utilising puzzle and match-3 concepts, is iphone gaming more mobile-like in capturing its gaming audience ie. casual gamers for a 2-3 min session on the subway? how serious can iphone be used to compete against psp? we know the hardware is there ... we know dev like gameloft can churn out high quality psp-like games like hero sparta and Brothers in arms. and EA has been ramping out with simcity and upcoming NFS. on the other end of the spectrum, i enjoy championing games like trism and alphabetic for the simple reason we champion indie music, its always good to root for the underdog, and the toll on the iphone is not deep. heck, those games can run on most java mobile platforms. all this talk bout a premium store is obvioulsy good from the hardcore gamers' perspective, and if it happens, i know there will be very cool games on the horizon. but just like the battle between the home consoles, ps3/xbox is being trumped by wii for the reason that wii appeals to non-hardcore gamers. maybe i am over speculating, but i am wary that premium games (should it come about) will remain a minority and will never sell like an ishoot or bejeweled game, which has a much larger audience. and this is where i see a large proliferation of web based flash games making the transition to iphone. we have already seen snail mail and westward making very successful ports, and rightly so. some of these flash games are even free on the web, but iphone users expect to pay a fee, though small, but i feel is justifiable. and it is this small barrier of entry that will attract a large pool of non-gamers to gaming on the iphone. in the end, i tihnk iphone gaming will fork into 2 groups, one hardcore gamers who see iphone as a replacement for handheld consoles that can offer the richest and deepest in gaming experience with its hardware and OS, and the other, a more wii like phenomenon that will provoke interest in the least likeliest of audience into mobile gaming and electronic gaming in general. what do you think?