Only interested in iPad 3 in the event of full Onlive integration. Obviously, there's nothing the Vita could do to compete with that. The only thing that could overtake Onlive running on the iPad would be full Xbox 360 integration into Windows 8. If that happened, then screw Sony and Apple. If your laptop could play 360 games, why would you bother with anything else?
Well for one thing most "gaming laptops" are freaking huge and heavy. The only way I'd be down with an xbox laptop is if it were the size of a netbook and cost efficient. The largest laptop I've ever owned had a 14.1" screen on it and that was too large, I have no desire to carry around a 7 pound cafeteria tray with a 4 hour battery and a book of xbox discs.
And if you're a fan of Playstation exclusive games, might also be a reason why you would still bother with anything else.
Onlive games on an ipad while cool wouldn't really be very playable, all of the games on Onlive are coming from the PC versions and the majority of them need keyboards. It's a service far more suited to laptops and netbooks in my opinion it is a very good cloud service but I really can't see it being more than a novelty on Tablets.
Debating which fighting game to get (if i decided to get a vita). Between Tekken/SF, Blazblue, and UMVC3, I'm looking at the latter 2.
Well... Vita has 3-5 hours of battery life with default brightness and wireless off. I can just imagine how bad the battery becomes when connected to PSN, Near, multitasking, SKYPE, Internet, the PSN store, or anything that requires connection: especially multiplayer. The 3DS battery lasts 3-5 hours with wifi one, 3D on etc. So Vita, has a worse battery when than 3DS? And it's not removable either. No bundled memory, it's a separate purchase too... iPad 3 here I come.
Battery sounds fine to me I didn't expect miracles given the power of the thing. Five hours is about the same as the first PSP and given the fact it's twice as powerful as an Ipad 2 not bad at all. 3DS battery is closer to 3 hours if you are lucky. Power to Battery ratio seems quite good actually and it's about where I expected.
At their event at the Tokyo Game Show yesterday, they showed off the Vita's Remote Play feature, and they said you were able to play Killzone 3 on it. They also said the Vita could be used as a PS3 controller. So if it's an experiment, it's one that's pretty far along. I'm just disappointed they haven't announced a North American release date yet. There are a few things I'm a little concerned about (mainly the storage memory -- I have a PSP Go, so all my games are digital, and I'll want to be able to move them over to the new system), but I still desperately want one of these.
iPod touch 4g, and use all the money you just saved to load up on hundreds (yes, HUNDREDS) of fantastic apps. You should have enough to keep you busy until the iPad 4, then.
I own a 3DS and I thought that the battery is suck (indeed it is) but then I only play games at home and thanks to the charging cradle it is always full of charge. If you are like me who play games only at home, I don't think short battery life is really a problem. If you are the type that play games at someplace else like school, or at work, personally I think 3-5 hours is long enough to satisfy your gaming need before your vita needs another cycle of charge at the end of the day. Not like that ipad 3 is going to be super duper better than ipad 2, most likely will receive miniscule hardware improvement. Even if you don't want vita, don't buy it...
Looking back on two decades of portable gaming devices I would say 3-5 hours is adverage, maybe even better then adverage. Good luck pulling 5 hours of game time out of a Game Boy, Turboexpress or Sega Nomad. At least these days external battery packs are cheap and compact.
Battery isn't a problem. http://thisismynext.com/2011/09/16/playstation-vita-external-battery-peripheral-confirmed-sony/ Edit: Woops, I read a month ago that it was going to be packaged with the Vita. Guess information's changed. Never mind.
Not to derail the thread or anything, but that's just not true -- did you ever play an original Game Boy? Those things could go forever on 4 AA batteries. According to Wikipedia, the average was about 15 hours, and I have memories (possibly tinged by nostalgia) of going for weeks and weeks without having to change them. The average has definitely gone down over the last few decades...but, obviously, that's just the cost of having systems that are as powerful as home consoles. It's annoying, but I don't mind at all.
I've a little gameboy micro that gets 10 hours and is incredibly pocketable only bad thing about it really is it's gameboy. I think the Sony external battery is meant to give it about 10 hours playtime which is nice but to be honest I'd have been happier to have paid a lot more if they had put that into it in the first place. I'm buying a vita but I really wish they had of ditched the back touchpad and gave me the ability to switch the battery. While I still think the Vita is amazing I do think the unchangeable battery is a step backwards and the biggest flaw in the product by a long way.
I owned multiple original Game Boys, had to replace the thing three times on the day I got it since several lines in the LCDs were already dead. I think it went through three more before switching to the Game Boy Pocket. I could be totally wrong about the battery life but I remember it dying at least every other day on the horrible family vacations I took it on since I had absolutely nothing else to do. It's been over 15 years since I've even held an original Game Boy, give me a break! At the very least the other portables during the 90's (Lynx, Game Gear, Turboexpress, Nomad) all had dismal battery lives. The Game Boy Micro is a great little device when paired with a flash cart and PocketNES. I always found it a bit too small for GBA games as the L&R buttons are a bit hard to reach with my huge hands but having a portable NES in a device roughly the same size and shape as an NES controller? Awesome! The lack of a removable battery is a little disconcerting considering my original PSP battery hasn't held a charge in years but I'm sure the external packs will prove themselves worthwhile. The rear touch panel is an interesting idea but who knows if the devs will actually utilize it or not. It might end up being the SIXAXIS of the PSP, begrudgingly supported at first and then completely ignored in the long run.