I have 5 years of experience in iOS development (objective-c), I need to accumulate "flight hours" with Swift and I'm open to participate in little indie(ugh this word) games for iOS. I have some conditions: I don´t work for free, that means I don´t want shares of future revenues of the game. (a common offer in these situations) Obviously, I will lower considerably my normal salary. Thanks, ask me if you need more info.