I don't have the other games, but Boost2 still isn't retina for me. Anyway I contacted the dev a couple days ago and he said he would look into it.
Yeah I know, and that sucks. Use enough apps and you'll find yourself waking up to 20 blue dots, forcing you to open a ton of apps at once for no real reason (some of which will start connecting to various services, like Skype and Facebook) and then go to the multitask menu to kill them all again.
Wait, what? All that blue dot shows is apps you have downloaded but never opened. It replaced the "new" banner that was in the corner of apps in iOS6. Once you open them, the blue dot goes away forever. Unless you're talking about the red notification dot, that's more annoying, though adjustable in settings.
The blue dots appear for me every time I update an app, not just from downloading new ones. So when they litter my home screen I feel compelled to open stuff I don't intend on using at that moment.
Thanks Midian, glad everything I have been saying is being confirmed. I figured at first this auto downloading of ios 7 was to prevent jailbreakers and also to basically force people to update cause you can lose 1.5 gbs or more (appadvice reporting losing 2.5 gb). That is the only reason I updated to save disk space. But thank the heavens, ios 6.0.2 fixed those hideous ipad 3 retina issues. Now it seems that some things with icade are causing some problems with ios 7, probably cause of the new apple joysticks.
Haha, yeah, gotta love those blue dots. Ios 7.0.2 didn't fix the ipad 3 retina issues for you? Try turning off your device too. All my weird ipad 3 graphic issues were solved on ios 7.0.2. Yeah, they suck.
Pushing users to move from iOS 6 to 7 if their device supports it makes sense from Apple's perspective, although secretly forcing the download is a little on the nose given the size of the thing. Automatically pushing smaller updates that deal with security issues doesn't really warrant complaints, though, as it is in both Apple's and the end-user's best interest to have such loopholes closed. That said, I had to manually update the OS; this security patch wasn't automatically downloaded or installed on my iPad.
I agree 100%, and mine weren't auto downloaded either. I had to force the download on my iPad and iPhone. It does make sense from Apple's perspective, but that doesn't make it fair to their consumers. The patch updates aren't a big deal at all. Once you're on the new iOS, those patch updates take up a minimal amount of space, and you can choose to install them or not. But forcing a download on the complete iOS seems shady. Many people choose not to update older devices that are supported, specifically because they are concerned that things will slow down, and iOS7 has had that result for many (majority being iPhone4 users from what I've seen) who would've preferred not to do it, but felt it obligated due to the auto download and its theft of flash memory. With new devices, I have no problem with the iOS not being a choice, but with devices that were purchased with a previous iOS, the option to upgrade should be an option, not a command. Don't get me wrong, I love Apple. I've had iPhone 3/3gs/4s/5s and iPad 1 and 4. I don't have any intention of changing platforms. But this is a shady move, imo. Regardless of their motives, it is not fair to the consumer based on the information we currently have.
Why you have to carry on your arguement into other threads about things happening in this thread, I will never understand. There have been multiple posts in this thread confirming that some ipad 3 owners were having ipad retina issues on ios 7, and on many other forum sites too. It is real, just like the auto download issue and other issues like crashing games and some games losing progress. Just admit you are wrong, and get on with it. All of my findings have been confirmed here by other users, articles on appadvice, and other forum sites.
Mm-hmm, as I said, actually downloading the full OS update whether somebody wants it or not is a little presumptuous; if Apple wants to nag a person to upgrade until they do, they can, but actually secretly commandeering device storage space and internet usage seems a bit off. Apple's viewpoint here appears to be that if a device officially supports iOS 7, that is because it is capable of running it, therefore the user should be upgrading; any device they think would be underpowered is simply not update-eligible. I think the unofficial assumption is that people who can upgrade but choose not to are largely just being contrary, so Apple is removing that choice. One of the bigger issues with that particular stance is that this isn't just a mild evolution as was iOS 5 to iOS 6, but a major overhaul, both mechanically and aesthetically: changing to iOS 6 was like somebody repainting your white house with off-white paint, while changing to iOS 7 is like somebody repainting your white house with aubergine paint and moving the entire thing across town. That's not necessarily a bad thing, but it's a bigger change to get used to.
That quote wasn't directing at me personally... But yeah I'm not lying. I have better things to do than lie about such things. And yes I did contact Jonathan Lanis about Boost 2 no longer being retina on my ipad 3 and he said he would look into it. I don't have a lot of games so I don't know how prevalent this is. I can say some are indeed as they were in ios6 though... Like Paper Monsters, League of Evil 2, Jetpack Joyride, etc. so it's not ALL. Take care.
Oh, there is undoubtedly a range of outstanding graphical and mechanical issues with certain games that haven't been updated for iOS 7, and that's never been in dispute. Those are largely issues with the specific apps in question, however, and not the OS itself, which was the claim being made. For example, Blood Roofs and Table Top Racing were put forward as examples of games that were no longer running in Retina on third-gen iPads. A friend of mine was able to confirm last night that both of these were in fact running in Retina on iOS 7.0 on such a device, and yesterday the developers of TTR confirmed the same thing about their own game. My point is that this suggests that this wasn't a blanket iOS 7 problem for third-gen iPads, but rather a device-specific one that could be personally remedied (for these particular games, at least).
Presumptuous seems to be the perfect word to describe it, but when you're talking about a company with the reach and power of Apple, the potential for a pattern of similar tact is a bit disconcerting. As much as I love Apple, they are in complete control right now. Samsung may technically "lead" the market, but Apple is the one in control, and it's not even close. What would you do with that kind of power?