I wanted to comment on something real quick before I dive back into the game. The animations look great. You can really appreciate it when you see the soldier get knocked down and get back up. I think the 'get back up' animation should be a bit quicker though. However, i understand why it's the way it is. A+ for graphics and animation. A+ for quantity of equipment and customiztion. I think all gauntlet style games need good stat customization. Gameplay: Still undecided. I need to see the variety before I can fully comment. However, from what I've played so far, I really enjoy it. what i really love is how it shows you your attack damage. When you hit the bad guy it says something like: Damage Type: Normal / Life Calculation 42 Soooo Cool!!! Man, i haven't gamed off iOS in a while. Loading screens are awesome too! Expect pics soon! ----------------------- I give language/translation a C for effort.
So combat is fun? Not something that would get too repetitive? Nice level design? I saw one screen that had a boss in a hall way seemingly in the middle of the map, instead of just one big open room.
Screenshots (possibly spoilers) of first 3 Enemies Again, I must say that the animations in this game are ridiculously good. The second boss's attacks are as fluid as water. I would love to see some achievements in an update! Have to say, these pictures don't do the game justice. It looks so amazing in person! First boss load screen Shot 1st boss in the face Only got a C Story/Mission Dialogue 2nd Boss load screen 2nd boss knocked me down 3rd (mega) boss Spikey
Crashes after a couple of mins everytime i try to play it. Menus are slow to react and during combat is jittery. Running 64g 3g ios 5.1 A for effort though, i suppose.
from iTunes: Requirements: Compatible with iPhone 3GS, iPhone 4, iPhone 4S, iPod touch (3rd generation), iPod touch (4th generation) and iPad. Requires iOS 4.3 or later.
wow game looks good! needs a tavern of some sort AND multiplayer with Game Center support. Include ridiculously tough bosses that can only be taken down by a team, and we have our very own monster hunter for the iOS!
Dude, that sucks. It looks like it doesn't run to well on 3rd gens. iPod 4 No crashes and smooth gameplay If it really is as bad as you say, the devs should, maybe, remove 3rd gens from the compatibility list!?
If they can fix the crashes and touch up the jitteriness it would be fine, but it might help others to take it of the compatibility list until its fixed.
Dear Ghostz I'm sorry for inconvenience about playing 3G. We'll do playing test of 3G in detail. And please reset device and play again? Insufficient device memory bring about the crash. Sorry again for your inconvenience.
I've taken the plunge based on impressions here, though I'll be playing 2x on an iPad2. Really hope that universal update appears quickly...
Holy! So i got this game today and I AM HOOKED! Fantastic graphics, seamless 1v1 battles, hit locations, pseudo-monster hunter feeling gameplay, and great sound effects! Another thing i love from this game is the feeling of "Just one more hunt" to get that coveted material needed for the next planned piece of equip! The only flaw I could find (not really a flaw but this part doesnt work so much for me) is the aiming. After you hold down the shoot button, why not just use that button to slide around and aim? Also, somehow the aiming with the left vstick seems a little sluggish. Great game! I'll definitely spend a lot of time on this one! Cheers to our one-man-team of a Dev!
Usually it's only my mum that calls me Dear Like others have said, the graphics are very nice. Bosses look incredibly detailed and well animated. Really looking forward to that universal update now. Would be immense to have co-op multiplayer at some point.... There's just huge potential for this to do well. Agreed. I'd much rather use the shoot for aiming. An option for that would be nice.