Universal Into the Dead - (by PikPok)

Discussion in 'iPhone and iPad Games' started by Echoseven, Dec 5, 2012.

  1. Terpentine Cat

    Terpentine Cat Well-Known Member

    Apr 2, 2011
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    Salzburg, Austria
    #221 Terpentine Cat, Dec 9, 2012
    Last edited: Dec 9, 2012
    Great game and atmosphere!

    There was a suggestion in this thread, to simply increase the ammo of your weapon, when running over a crate that contains the same weapon. Would love some more ammo.

    Also, I would like to run over or along train tracks. Maybe follow them into a tunnel full of zombies. Think this would fit in well with your setting and it would be a lot of fun.

    Please add a traintrack & tunnel level!

    Otherwise enjoying the game.

    I would also pay for the option to disable ads...
     
  2. Filing Cabinet

    Filing Cabinet Well-Known Member

    Aug 20, 2011
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    An IAP to disable IAP.

    Sorry I find that hilarious.

    Would definitely buy it!!
     
  3. PikPok

    PikPok Well-Known Member

    Nov 26, 2009
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    Wellington
    This is genius. Perhaps the next dominant monetization strategy for apps?
     
  4. TomekSzymek

    TomekSzymek Well-Known Member

    Dec 11, 2011
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    Excellent idea... Come on.
    You should be happy that you can have fun playing with the IAPs included.
     
  5. Drummerboycroy

    Drummerboycroy Well-Known Member

    Apr 2, 2012
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    Clinician
    Maine!
    Yeah, it's a bit annoying to have 12 rounds, run over a pick-up, and voila, still 12 rounds...:rolleyes:

    As for the "train tracks/tunnel" idea? FREAKING GENIUS.:eek::D

    There could be flickering lights in the tunnel, so it wouldn't be pitch black but your vision would be limited like in the cornfields... oh baby.

    DBC
     
  6. Xeyad

    Xeyad Well-Known Member

    Jan 31, 2012
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    @PikPok I really have a request. Please keep the volume level the same when a Zombie attacks me. It kind of annoys me the volume lowers down when the Zombie finally gets to eat me :p

    In fact, I would like the option to make it even louder, just to add a horror aspect to the game
     
  7. Terpentine Cat

    Terpentine Cat Well-Known Member

    Apr 2, 2011
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    Salzburg, Austria
    Sorry, I meant ads, but yes, I also don't like IAPs in general... #
     
  8. ironsam80

    ironsam80 Well-Known Member

    Dec 14, 2010
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    +1 for removing ads iap and also i'd like some more environments too. The atmosphere is fantastic!
     
  9. TheFrost

    TheFrost Well-Known Member

    Nov 18, 2010
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    #229 TheFrost, Dec 9, 2012
    Last edited: Dec 9, 2012
    Really nice endless runner here, like it a lot... Especially picking up weapons and firing them. And climbing over fences, the different scenery (like the cornfield, always gives me goose bumps) and all the zombies wandering around.

    So far I got the chainsaw and its a great time with it.

    PikPok has developed a great and new endless runner that feels like Temple Run but without lanes and that stuff and much better. Congrats, this is now my favorite in this catergory (3D)
     
  10. bababewey

    bababewey Well-Known Member

    Jun 8, 2012
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    I don't like the fact that the max coins you can earn per level is 1000.
     
  11. bababewey

    bababewey Well-Known Member

    Jun 8, 2012
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    I assume people have figured out that the birds spawning in the distance indicates where the crate will appear. Thought I'd mention it just in case though.
     
  12. putermcgee

    putermcgee Well-Known Member

    Jun 4, 2010
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    Seattle
    I hadn't figured that out, so thanks!

    while I could see this getting old after a short while (thanks to repeating areas), but it's a fantastic app that some family members picked up as soon as they saw me play. the environment and atmosphere is great, and even if it's not the most original idea, it still feels fresh.
     
  13. Appletini

    Appletini Well-Known Member

    Jan 8, 2011
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    Ankh-Morpork
    No, I don't think that's necessary. For the most part, each of the weapons is balanced around having a certain amount of ammo, and the game as a whole is designed around you not running through the world constantly loaded for bear like an action hero. There's a reason why boosts to weapons are all purchasable perks (starting with a weapon, more weapon crates, and weapons having 50% more ammo).

    If anything, I would say that the "Armed Start" perk needs to be revamped, because "More Crates" renders it largely pointless seeing as how you usually come across a crate within a few seconds of starting a run with the latter perk anyway, and AS doesn't offer the ongoing benefits that MC does.

    Yeah, I noted this earlier in the thread for those who were having trouble making it to crates because they were in the wrong place when they showed on screen, and couldn't make it across to them fast enough. Thread moves fast though. ^_-
     
  14. Deckard74

    Deckard74 Well-Known Member

    Sep 15, 2012
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    Into the challenge?

    Hey folks

    Anyone interested in a little bit of friendly competition on this atmospheric zombie trawler? If you are, you're more than welcome to add me on my GC nick, which is Deckard740

    Would be interested in comparing stats such as total kills within the zombie wasteland.

    Power To The Non-Zombies!
     
  15. Xetrov9

    Xetrov9 Member

    Nov 29, 2012
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    Any word on when updates to the game may be out? (Massacre and Hardcore modes, Companion perk, etc.)
     
  16. Eoghann

    Eoghann Well-Known Member

    May 29, 2012
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    IT Guy/Graphic Designer/Gamer
    New York
    Wow, I can't believe I had not noticed that. Mighty helpful! Thanks guys!
     
  17. shawnbuddy

    shawnbuddy Well-Known Member

    Jul 10, 2012
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    #237 shawnbuddy, Dec 10, 2012
    Last edited: Dec 10, 2012
    Woo. 8,833. I even cracked the top 100. The zombies were really thick right and the end and I was getting crap weapons. My last were two chainsaws right in a row so I just sawed my way through the last couple hundred meters.

    I wanted to add that I actually like that the weapons are random. There's a nice, "Oh crap!" moment when you realize that you're entering a cornfield with a hunting rifle and then have to see if you can save yourself.

    The second and third cornfields are definitely the toughest parts I've seen so far. I almost managed to run through the second cornfield without any weapons, but a clump of zombies standing at the exit snicker-snacked me. I have managed to make it through once with just the pistol, though, and that felt pretty good. The only tip I've found for the cornfield is that, whatever you do, when you have to get out of your row don't run too far through the corn. If you do you're running blind and you'll die for sure. You have to commit to the full row change. You might still run into a zombie while you're doing that, but if you're moving hard in whichever direction a lot of times you'll get lucky and glance off.
     
  18. SmackDatButt

    SmackDatButt Well-Known Member

    Jul 31, 2012
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    PikPok! I got a great idea!

    You guys should think about developing a separate game than this, with the same endless runner 3D genre. It should be a 2012 end-of-the-world theme and you could call it "Into The End" or something of that nature. Instead of zombies, there could be light posts falling down, running in and out of buildings, hopping fences, cracked roads, dodging flying cars, like one of the scenes in the movie "2012."

    Now THAT would also be a great title for you guys to work on, seeing as how you guys perfected the endless 3D runner scheme :)
     
  19. sweetdiss

    sweetdiss Well-Known Member

    Jun 15, 2009
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    TheEndApp is very close to what you describe...
     
  20. TheFrost

    TheFrost Well-Known Member

    Nov 18, 2010
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    Here is a summary:

    +: Unique 3D endless runner that feels fresh and has a great atmosphere. Picking up weapons and firing them, jumping over fences, smashing into trees, the different scenarios, all the details. GameCenter leaderboards and achievements (lately if feels like most don't care about this). The sounds of the dead. Zombies!

    -: Can get old pretty quickly. Some missions are hard (the one E7 described for example, had to skip it). Coins aren't as generous as the other game I'm playing.

    Conclusion: Great first person endless runner in 3D that eats the competition and delivers a good amount of fun. And this is the first freemium game I like

    Final Rating: 4 out of 5. Great
     

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