Hey people, I am stoked to announce we do have our first public alpha ready Register at insidepete.com/alpha to get your test copy.
The game runs smoothly with no issues so far on iPhone 7. It looks great man! Really great job on the retro look. My only suggestion would be to speed up the actual game play a bit. Perhaps once you round up your guys and choose the target they could snap back quickly and you could have the guys come toward you faster and make it a little more hectic. Maybe it's just the early levels though. But it's a great game. All your hard work will pay off on this one
Thank you! The gameplay starts very slow, indeed. I'm waiting for enough feedback from the alpha, to see what most people think of the difficulty. Anyway, after a few levels, you will encounter your first quick enemies (the man on the bike, and the man carrying a computer). There will be more enemies with special abilities (armor, flying, jumping, ...) later on. Don't worry, if it's chaos you want, it's chaos you'll get ^^. Thank you for the feedback.
Been playing and the game still runs great. Yes it definitely got harder! I was thinking, instead of the attack circle where the little guys all round up, what if you had units on standby and were able to swipe them individually into one of the defense boxes and then swipe them forward and be able to bring them back, giving you total control?
I experimented with a lot of different controls. I actually started with a form "full control". After a wile, it starts to become tedious, though. Especially in later more difficult levels, where you need a lot of units per enemy. That's why I came with the idea of "clusters". Select a few units, and send them to the enemy together. However, if I get more feedback like yours, I definitely will consider adding full control. Or some kind of hybrid: quickly select a cluster, and add or remove units individually. Thank you for testing!
Very much appreciated! I'm seeing a pattern in the feedback, which is nice. I need to make the help (especially in level 1) more clear.
This game is quickly becoming an absolute favorite of mine. I love the grind and saving currency for the upgrades
This really means a lot to me. I've been working on the game for many years, mostly on my own. I only had feedback of some people close to me. To see that the game is actually enjoyed by somebody like you, by a gamer, is so satisfying. So excellent.
The theme is actually really unique and memorable. The menus and the display are really unique in something I've never seen before and grab my attention. It's a great experience all around. I mean I'm talking about the menus... Little things like this are usually overlooked and forgot but in this case it's a great experience . Gameplay is phenomenal . Love grinding the currency for upgrades
Glad you noticed All menu screens (home, lab, help, options, credits, pause, ingame help, ...) are actually packed with references to games and movies, mostly from the 80s and 90s. Pete loved those eras.
I was going to say it reminded me of something from amovies but didn't think anyone would understand this is great
Rejoice, my brethren. Inside Pete is finally amongst us. Please do check the first post for all info.