iPad Inotia: A Wanderer of Luone

Discussion in 'iPhone and iPad Games' started by kugi_igi, Dec 5, 2009.

  1. II DreaMz v7 II

    II DreaMz v7 II New Member

    Dec 30, 2009
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    Lansing Michigan
    Wow didn't even know he was immune to physical.... Well no wonder every swing missed lol. And guys when u post what monster give experience don't say percent cuz 1000 experience is more than 100% for a lvl one but for a level 20 it's like 2%. anyways thanks for the hints. Hopefully more people will put their input down. Will use my magic seal for a Mage then thnks! And btw rat and maggot only give 800 experience and little gold but gives a high grade ether.
     
  2. MrDark

    MrDark Well-Known Member

    May 3, 2009
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    oh I forget, you should do endless subquest Cruel Orc(5500 EXP + 1500G) which give you money & exp at your level
     
  3. gtplaya818

    gtplaya818 Member

    Dec 25, 2009
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    Choosing Mercenaries to Use

    Is it better to keep a Mercenary with high stats or more available skills? Also, I tried using my Contract of Blood skill book on my Magician and it says she can't learn that skill? Any advice? :confused:
     
  4. gtplaya818

    gtplaya818 Member

    Dec 25, 2009
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    Fruit of Origin

    What's the point in the Fruit of Origin? Can you combine it with something?
     
  5. Juicebox_R

    Juicebox_R Well-Known Member

    Oct 5, 2009
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    Yeah just need the recipe
     
  6. Bekas

    Bekas Active Member

    Dec 11, 2009
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    I killed him at level 100 and I dont use even one res scroll or hp/mp potion;)
     
  7. zongliu2

    zongliu2 Member

    Jan 5, 2010
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    Where is Cruel Orc quest? who or what town do I get it from? Is there a pre-req quest?

    My current quests I have activated are:
    Demon Mop-up Operation
    Temple Boss
    Bandit's Qualification
    Commander Search
    Troll Historian
    Named Hunter
    Troll Relics
     
  8. MrDark

    MrDark Well-Known Member

    May 3, 2009
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    sorry I must be crazy, Cruel Orc quest only for the sealed Orc dungeon; so for now just keep doing Demon Mop-up
     
  9. MrDark

    MrDark Well-Known Member

    May 3, 2009
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    read here
    http://forums.toucharcade.com/showthread.php?p=765314#post765314

    in short
     
  10. minorpane

    minorpane Well-Known Member

    Is it me or does the King of rats give no experience???:confused:
     
  11. MrDark

    MrDark Well-Known Member

    May 3, 2009
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    o_O hum never pay attention to that; anyway it never gave me good loot, I only kiled him couple times;
    try Leech instead, very good drop & its dungeon has high ratio that Wandering Merchant will appear, like 20 in/out, he shows up once. bought many good stuff from him
     
  12. minorpane

    minorpane Well-Known Member

    #1772 minorpane, Jan 7, 2010
    Last edited: Jan 7, 2010
    Just something I (think:eek:I) noticed when doing rat/slug quest.
    Anyway, moving onto wolf forest.:D
     
  13. photokeith

    photokeith Well-Known Member

    Apr 9, 2009
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    Is there a way to tell what the luck of your character is? I've been playing up to level 44 with a knight but seem to have lousy luck with drops - I've only gotten 4 warrior seals the entire game, and only blue item drops, not a single yellow, purple or orange drop. Does this sound normal?
     
  14. minorpane

    minorpane Well-Known Member

    Uhrrrr... I had about 20 seals by level 50. (maybe more, can't remember)
    Guess I just got lucky.;)

    Hope that helped.
     
  15. MrDark

    MrDark Well-Known Member

    May 3, 2009
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    good luck for battling "The Devil Fenri"l & "Lycanthrope"

    Happy Hunting Cheers!
     
  16. gtplaya818

    gtplaya818 Member

    Dec 25, 2009
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    Los Angeles
    ok, thanks, is it better to keep a merc with nearly all the skills with horrible stats or a merc with 2 skills who can't learn any more and excellent stats?

    lvl 23 knight - blow of justice, bloody charge, challenge, wind sword, absolute defense, defense training, tactician, two-hander expert, sword of light
    str - 15
    dex - 12
    con - 14
    int - 9
    men - 12

    lvl 41 mage - fireball, summon
    str - 14
    dex - 16
    con - 20
    int - 18
    men - 14
     
  17. photokeith

    photokeith Well-Known Member

    Apr 9, 2009
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    Wow that was confusing :confused: Nice looking forum though.

    A couple of questions about ethers: For, say, a 'weapon damage' ether to be effective does it have to be enchanted to a weapon? Same with shield block, does that need to be on a shield? And does 'shield block' do anything for a character that doesn't carry a shield? Thanks!
     
  18. MrDark

    MrDark Well-Known Member

    May 3, 2009
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    depends, you need to find the balance and that merc's status + skill set fit your team most.
    for knight, focus on STR, DEX & CON, skills only need passive deface unlocked
    for mage, focus on CON, INT, MEN, skills that depends on what u wanna train - a summoner or a magican; a summoner that require 1 active + 2 passive summon skills unlocked; otherwise; MP drain + Fire ball + master Magic passive skill will be good.
    but again, that's no perfect character, just keep search for a good merc. good luck
     
  19. xclusiveplayer

    xclusiveplayer Active Member

    Dec 18, 2009
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    #1779 xclusiveplayer, Jan 8, 2010
    Last edited: Jan 8, 2010
    I'm currently on lvl 73 and STRUGGLING to kill Lycanthrope. Too many c*ck blocking wolves swarming on you as you fight it which makes it impossible to kill. I even got it to one of the corner with a bush trapping in there so it can only atk my knight. Even after using 15+ resurrecting scroll and 20+ big red hp potions, I only manage to do half damage before I die. Killed Cerebrus and Devil Fenril easily using MrDark's method. Absolutely loved this game but Lycanthrope makes me want to quit. If anyone have any good tips I appreciate if you share.
     
  20. gtplaya818

    gtplaya818 Member

    Dec 25, 2009
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    Retired
    Los Angeles
    Main & Mercs

    Main
    Lvl 41 Templar
    Str 17
    Dex 16
    Con 18
    Int 17
    Men 15

    All Skills Unlocked
    Guardian's Grace - 11
    Sacred Blow - 8
    Guardian's Care - 11
    Guardian's Protection - 1
    Sword Grace - 0
    Magic Seal - 3

    Guardian's Will - 1
    Blade Enchant - 1
    Reflective Mirror - 1
    Enchanted Power - 4
    Powerful Guardian - 0
    Guardian's Wrath - 1

    Having trouble trying to figure out what kind of strategy I want to go with for my mercs, I like my mage because of the summon spell which creates a great tank, and I've been hearing a lot about having a priest on the team too... originally, I worked on getting mercs based on their stats, now I'm thinking it may be better to get mercs with more unlocked skills... in general, I like spells like Guardian's care cause it's a defensive buff for the whole team, Guardian's Grace for healing, Magic Seal to stop enemies from casting spells, and Sacred Blow to help kill mobs faster

    my offensive strategy currently has been to control my mage, have her summon the tank, then launch a fireball at the closest enemy, and the team jumps the mob while the mage is attacking with her range weapon, if anyone gets hurt, my templar will heal them. Any suggestions? Trying to figure out which mercs I should be bringing along with my main so that I'm leveling up the right mercs and not the crappy ones.

    Here are my current mercs:
    Lvl 38 Templar
    Str - 18
    Dex - 14
    Con - 17
    Int - 20
    Men - 15

    4 Unlocked Skills
    Guardian's Grace - 13
    Sacred Blow - 13

    Blade Enchant - 11
    Reflective Mirror - 1


    Lvl 41 Magician
    Str 14
    Dex 16
    Con 20
    Int 18
    Men 14

    Only 2 Unlocked Skills (and can't learn Contract of Blood)
    Fireball - 14
    Summon - 14


    Lvl 40 Knight
    Str 14
    Dex 16
    Con 19
    Int 11
    Men 10

    4 Unlocked Skills
    Blow of Justice
    Bloody Charge
    Wind Sword
    Tactician


    Lvl 23 Knight
    Str 15
    Dex 12
    Con 14
    Int 9
    Men 12

    9 Unlocked Skills (Might be able to learn Warcry, haven't tried yet)
    Blow of Justice - 8
    Bloody Charge - 0
    Challenge - 0
    Wind Sword - 5
    Absolute Defense - 0

    Defense Training - 1
    Tactician - 5
    Two-hander Expert - 4
    Sword of Light - 1


    Lvl 32 Thief - I think this is a pretty horrible merc, probably gonna toss her
    Str 15
    Dex 20
    Con 8
    Int 15
    Men 4

    Only 2 Skills Unlocked
    Assassin's Sword
    Stealth
     

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