Nightwing and Green Arrow is too OP, the game is cool to a certain extent, otherwise it's a pretty dull game.
This game is great. Best fighting game on iOS. I like the fusion of cards with the leveling. Much more depth and far more fun to play than Infinity Blade.
So far the fixed position combat seems overly simplistic and the additional cards seem very expensive versus earned in-game coins. I'm enjoy the tap/swipe simplicity but it seems shallow to get stale quickly. The absence of any plot makes things feel even more grinding.
Not worth the file space a baby would get bored with this. the least they could have done is let us play VS other players
Whaa? How is there more depth? Your defense consists of a block... ummm actually don't answer. What's the point Sure, its the best fighting game on ios. Yaaay
Glad to see you agree. Yaaay Everyone should agree with everyone in the thread, because here at the Touch Arcade forums, you must assimilate. Differing opinions will not be tolerated.
Best post in this thread. It's enjoyable, but im sure it will get stale quick. Also, these heroes have stamina. You cant you them if they run out of it.
Interesting how closely this resembles the Avengers Inititive. Plus it's got some of the card qualities of the Marvel WOH game
I'm actually really enjoying the game so far. I also feel like the freemium aspect is better handled than oh i don't know... Real Racing 3. The trick here is to build up enough cards so you can cycle through them. My biggest concern is I'd like more info on the differences between the bronze, silver, and gold cards. Is it worth it to get a bunch of bronze characters or just save up for a gold? Also I was confused at first about why I couldn't execute the second and third tiers of special attacks but discovered you need to upgrade your characters with in-game currency to have those abilities.
A poor excuse for a game. I'd rather have a nice looking free "tech demo" than have paid $6.99 for AI (and then have them gouge me for more money). Then again I find Marvel to be campy and annoying so it could have been awesome and I'd still only be lukewarm about it. Just like the movie.
In case anyone is interested, device time exploits work on the cooldown timers (or chargeup in this instance). Just make sure airplane mode is on.
...and fair enough too. But battle wise this is much closer to AI then it's console counter part. Capcom would be loving this. Netherrealm have made great inroads with MK lately and Injustice looks like being the best super hero fighting game since MvsC2. Yet they don't seem to want to entertain the idea that there might be mobile gamers looking for a deeper fighting experience
I bet youre either still in school or you're jobless. Im kidding. I cant time walk my way in this game coz it'll f*** up my schedules.