...Yields a higher quality Skill Drop+ Gem. Did it twice already (fused 3 together). It's not that difficult to get these, since each elemental defense gem is only 5k each. I always buy them when i see them in either shop.
I can't figure out how the skill of ISA to open chests works; i have the second level (the one to open up top medium chests) but i still can't open anything without keys...am i doing something wrong? is it supposed to just have you find all unlocked small and medium chests? also, does it work for both characters or only when playing with ISA? I saw someone else mentioned this before but i've read through the past 20 pages and couldn't find it...
The pick lock skills only work with Isa. She can open small and medium chests without keys, but Siris still needs the keys.
Aha, nice one! I've not yet read the novels, so I do not know the story in depth, but it makes perfect sense. So the cycle starts anew.
I know... I finished the first playthrough on the first day i got the game, and only realized today which is kinda slow. I guess the "what-the-hell?" reaction i had with the cliche ending got me off focus with what really mattered.
But the ending still sucks... But Spoiler one thing I'm still wondering is if the ending is the start of everything... I mean, Siris x Isa, and then the Worker as the baby. Siris becomes Ausar again (remembers everything), kills Isa (remember the statue in IB2), the Worker starts forging the IB, gets betrayed by Siris, now Ausar, remembers how he saved Raidriar's QIP in the past life, creates him, Raidriar beats Siris in the Plains of Koroth, Siris (Ausar) remembers how the redemptor saved his life once, turns into a baby without memories and everything starts again... Just a theory.
That's an interesting angle. But Spoiler Isa wasnt a deathless before she was changed. Plus, i think there are still infinity blades roaming around in the world (there's a suggested 6, and other deathless still roam as well, like Lelindre) and from what i remember, nowhere in the story said it could be destroyed, or if an attempt was made. I wish Brandon Sanderson makes a full novel (rather than a novella/novelette) to give closure to this cycle so we all can have a peace of mind.
It is definitely neat to revisit the Vault of Tears in this game. More areas are opening up. I love the contrast in the gemcutter's responses to the two main characters. Got to read the rest of Awakening. This third one has got me hyped to play more ofone and two, but I can't get number two to load properly now. Anyone else having this problem since the ios update?
Not right now. If i remember correctly, the negative bloodlines were added on content updates and not in the initial release, so there hope of something similar in IB3.
Okay, I got a problem with a treasure map. This one is "The Root Map". I know it can be found Spoiler at the bottom of the Broken Tower in Act 3 with Isa, where we fight the four headed mutant , but the game doesn't recognize my touch on the exact place I have to touch. Is this a bug, or am I touching the wrong place? I touch the floor where the root image is, but no recognition, thus no Pagan ring for me.
Spoiler Well, just like Siris, maybe she didn't know she was a deathless. She knew that Siris was a deathless since the first time she saw him, but just like Siris knew that the deathless kings were deathless while he didn't knew he was in fact another deathless, the same happened with Isa. I mean, how can you tell if you're inmortal if you don't try to kill yourself? About the other deathless... IDK It was said that Sanderson won't write any other IB book. I don't really know what Chair has planned for IB. Just updates for IB3, and then what?
Yeah i have it too, and for now it doesnt do anything. Getting it required a bit of potion mixing though, so it should have a purpose soon. (I hope.)
Dunno really. It worked for me but I tapped around the area a lot when I was walking in to the room at first and didn't wait until the character stopped moving. Try doing that. Basically during the cut scene that the character is walking in at first. @EP and Waks. It doesn't for me either but the dark fire elemental made from options equips no problem so it an odd one. I have a feeling its a leftover from earlier programming or a random element because of the complexity of the various recipes. But then again I could be very wrong and that it'll be equip able in some of the items that are added later, a ring or suit is something that springs to mind. And @EP, I was wrong about that "on hit" gem. I got one last night and what it does is when you hit the enemy, you get the assigned health. The first one of them that I had was obviously buggy and not working right so sorry for that earlier mistaken info on it.