Crafted at random, like i always do, except for the rainbow def gem. Speaking of which... Has anyone made the rainbow gem in IB3 yet?
Yup, and the easiest way to get one was to use a rare gem wheel, and no way I'm gonna use 1000 battle chips just to probably get a 300-something fire element gem or something like that
I tried to but the formula seems different this time. Ended up with a parry one of some description instead. Unless I just did it wrong. If anybody knows the new formula, let us know. I must check the official forums and see if anyone has it there.
does anyone have this on a 5s? shit crashes every 5 minutes... no background apps running. Just this. updated to latest 7.0.1 build. so frustrating.
Nice... If not for the limited shields, that would sound OP. Actually, i think you can build around that and make an OP character. Shield+ on magic gem, +shield gems, defend magic.
That's my next goal too. I was half-way there when that stinkin' shop lady offered me a 1600 attack weapon for around 250,000-300,000. I couldn't resist. Some of these enemies fall with one or two strikes. Hilarious. But now that 600,000 looks so much further away!
Also, once you install the IB3 update 1.0.4 please make sure to close all open Apps and restart your device before opening the game. Addressed in update 1.0.4: Fixes crashing experienced by some players on iPhone 5S. Server optimizations for cloud saves, purchase of in-game currency (IAP), and decreased initial load times for the game. Fixes several spots where players could potentially get stuck. Adds Enable Cloud Saves option. Please note: This effectively turns all cloud saving off by default. Players who do not update will no longer be able to use cloud save. Availability of the Imagine Dragon axe for players with devices low on memory. Fixes funky looking textures on the Worker of Secrets.
I actually started a new game because of mistakes like that. (Foolishly selling gems, wasting chips, etc.) I find that in IB 3 you have to be much more careful about what you sell and buy, then in IB 2.
Sounds like Chair addressed some stability issues, hopefully this update truly fixes those things. Next up: clash mobs. Oh, and a couple of branching paths would be nice. And throw in some freedom when using the 'world' map while you're at it.