Universal Infinity Blade III - (by Chair Entertainment Group, LLC)

Discussion in 'iPhone and iPad Games' started by Ausar, Sep 18, 2013.

  1. ktern

    ktern Well-Known Member

    Aug 10, 2011
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    That's correct.
    Siris uses the same device that had previously wiped his own memories as Ausar, leading to the events of IB1.

    It doesn't have to be real hours. If you get killed by any boss, the amount of elapsed time displayed when you respawn also counts toward any in-game timers.
     
  2. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    Haha yes ik, but that would require me getting killed by a boss.

    And thank you for the confirmation.
     
  3. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    Anybody found negative bloodlines yet? If they're in there, that is.
     
  4. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    Philippines
    The TA story was book-spoiler-free. In the book, you'll see that
    Galath only started the QIP project that created the Deathless, and there is a suggested modern civilization existing before the cataclysm he caused that got the deathless the control they have in the current ingame era which is, i think, since over 300,000 years ago.

    What isnt clear in the book is the possibility that Galath may have already been a deathless many years before that. Just that from the point of view of Raidriar's biological father, the project only started "recently."
     
  5. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    Who's Raidriar's father..?
     
  6. Elfanger

    Elfanger Well-Known Member

    Oct 2, 2010
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    The game keeps crashing for me constantly. I am on a 5S. Has anyone else had this issue? How did you manage to fix it?

    Thanks.
     
  7. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    Uriel. Galath's ledger guy. He was offered to be a deathless, but instead chose to give the offer to his dying son, Jori, who later became Raidriar.
     
  8. Is the older version ok with ios 7? Or should I update? Dang, just so big.
     
  9. ktern

    ktern Well-Known Member

    Aug 10, 2011
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    It's quite easy to do intentionally, as I'm sure you're aware :)
     
  10. Locanis

    Locanis Well-Known Member

    Apr 17, 2011
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    Canabalt had an end?
     
  11. slikaroo

    slikaroo Well-Known Member

    Dec 14, 2011
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    I used to think that as well till I played through the game again. In Act iv, You will find that it's actually the same location that made 80% of the first version of IB2. The problem is that we rush through the acts and Chair made it possible to get really powerful, really fast. What we have are 10 different locations we can choose to dwell on as we did the one castle in IB1. There's a dragon to kill, you can actually go dragon hunting. That's how awesome this game is. My only problem now is that I'm not sure how to earn battle chips after all the challenges are finished. Another thing, you can reforge a weaker weapon enough times to be even more powerful than originally better weapons. Potions now make gems feel less powerful. Some of the effects you can get with some mixtures are truly wow. To me, this is a solid game, all that's needed is for Chair to allow us to visit whichever castle we like with whoever we choose
     
  12. Mr. Grizzly

    Mr. Grizzly Well-Known Member

    May 20, 2011
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    You can earn chips through completing objectives in battle once you unlock that skill. I think it is one of Siris' skills.
     
  13. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
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    The extra objectives that sometimes appear when you examine an enemy gives you chips when you fulfill them.

    From what i have observed, a Lv1 weapon increased to Lv10 will always be weaker than a Lv5 weapon increased to Lv10.

    Yup.. the potions are pretty OP. Dmg+ on Slash on Isa' light weapon power, Heal+ on Block with heavy weapons or with lights, and a lot more others can also be stacked onto each other. :p

    The game certainly is solid, but it has its flaws, from the glitches that appear here are there, some of them even fatal, to the existence of chips and long timers.

    The free-choosing missions would indeed be a great addition to this one. But i also want Chair to expand EACH of the locations right now to a couple rooms and about 3 or 4 encounters each at least.
     
  14. Brrobotix

    Brrobotix Well-Known Member

    Oct 24, 2011
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    Under your bed
    #734 Brrobotix, Sep 25, 2013
    Last edited: Sep 25, 2013
    If Chair added atleast one alternate path for each location, my complaints about IB III would be minimized. The linearity of it all is what kills it. Everything else is great. I especially love the weapon upgrading, though shortening the timers for that would be a godsend, and make it more engaging to use. I have yet to do a lot of gem fusing, and potion brewing, since I'm not sure which combinations yield what outputs, especially with gems.

    Sidenote, does anyone know if an upgraded Imagine Dragon Axe is decent? I really like the fact that you can listen to Imagine Dragons song while using it, I just wish it had more endgame potential. Another side note, why didn't Chair have the weapon transitions during battles make sense? I fought a titan that started with two halves of a broken staff, then somehow lost the ends, and pulled out the completed staff midway through the battle. Would have been cooler if they had just started with the staff and broken it halfway through. Also, I keep waiting for a giant titan to pull a pillar out of the environment to attack with, and it never happens. Why not?

    But I ditto what everyone else is saying about the story. It sucked. I was expecting some awesome plot points, particularly as Siris battles his Ausar instincts, but that really never happened. There was so much potential, and all of it was squandered on the ending that I actually didn't expect, because it seemed way too straight forward to end the trilogy. We better be getting some good updates.
     
  15. Eidaven

    Eidaven Well-Known Member

    Sep 16, 2012
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    It happens to me all the time on my 5S also. I fixed it by not playing... Not really... I haven't played in a couple days because I got tired of the constant crashing.
     
  16. operaguy2112

    operaguy2112 Well-Known Member

    Dec 1, 2011
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    You don't actually have to die. Completing each Awakening will move the forge forward 2 or 3 hours. If you beat the game anything in the forge will be done right away.
     
  17. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    About the titans breaking the staff and so on, it also happens. Some giants will start with the pillars and change to heavy weapons.

    About the Imagine Dragons, I defeated Galath with an upgrade and some potions in the first playthrough. Heavy weapons are very powerful here.
     
  18. Jake7905

    Jake7905 Well-Known Member

    Jun 20, 2013
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    #738 Jake7905, Sep 25, 2013
    Last edited: Sep 25, 2013
    Just want to add that I'm also experiencing crashes and bugs on my 4s. It usually runs smooth, but will crash every few hours, or bug out. Definitely needs an update.

    Along with:
    -Branching paths to existing locations.
    -More freedom in choosing a location on the map (especially after beating the game once)
    -Reduced timers
    -Ways to earn more chips (or being able to buy potions, keys, and maps with gold)
    -Freedom to choose either character when playing through a second time.
     
  19. curtisrshideler

    curtisrshideler Well-Known Member
    Patreon Bronze

    Jul 30, 2011
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    Hey Chair & Epic, I want all of this too. I beat it already, and want freedom to choose where and how I play. Being forced to replay a linear story is the opposite of what Infinity Blade allowed us previously... and it's making replaying it at all a little boring.
     
  20. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    Any body notice how some of the music sounds borrowed from Gears of War 3?
     

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