Universal Infinity Blade III - (by Chair Entertainment Group, LLC)

Discussion in 'iPhone and iPad Games' started by Ausar, Sep 18, 2013.

  1. yaboyrasp

    yaboyrasp Well-Known Member

    Jul 3, 2013
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    Well looks like ill be deleting until the next update....my act 4 isa mission disappeared and I have no way to continue
     
  2. florhackson

    florhackson Well-Known Member

    Nov 18, 2010
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    So I'm on the second act, the first time you get to ply as the lady. She starts walking through the desert, and a dragon comes by and kills me. Hmmmm.
     
  3. Birth1118

    Birth1118 Well-Known Member

    May 31, 2013
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    Auditor
    MA, US
    Looks that it was made by the worker as a distraction. Might eventually kill it
     
  4. 2133

    2133 Well-Known Member

    Jun 13, 2012
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    Student
    Indonesia
    Sshh don't tell the story! It was a slight twist that got me interested.

    Those infinity daggers :D I love Isa's dual weapons, and those are top notch.
     
  5. defunct32

    defunct32 Well-Known Member

    Jun 25, 2013
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    This game is choke full of bugs. I think I'll stick with IB 2 for now.
     
  6. Kour

    Kour Well-Known Member

    Dec 7, 2009
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    So far no issues. People don't bitch for the sake of bitching...
     
  7. defunct32

    defunct32 Well-Known Member

    Jun 25, 2013
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    Seems like a universal problem.
     

    Attached Files:

  8. Brrobotix

    Brrobotix Well-Known Member

    Oct 24, 2011
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    Under your bed
    Agreed. Light weapons, with the new shield bashing moves, and Isas usage of them, are now fun again. I'm not as big of a fan of Isas jumping with dual daggers/claws, though I do love dual. I just wish that heavies were made a lot more powerful, as I feel they will become obsolete in the late game once again. Especially without a rainbow defense gem...
     
  9. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    When the heck are these clash mobs gonna show up
     
  10. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
    Patreon Bronze

    Apr 26, 2011
    4,801
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    Can't you go into the options menu and start the rebirth again?
     
  11. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    Actually i think the Heavy weapons are the most powerful now, but they have the disadvantage of constantly switching resistances.

    The duals are very weak right now, i think. Thing is, based on the damage formula, im pretty sure when we reach insane levels again where we generally pump attack for our stats, the duals will outclass the other 2 weapon types eventually. But right now, Heavy Weapons are king.
     
  12. slikaroo

    slikaroo Well-Known Member

    Dec 14, 2011
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    #612 slikaroo, Sep 22, 2013
    Last edited: Sep 22, 2013
    I killed the dragon. No spoilers from me. but it seems it's not over yet.....
     
  13. lll Anubis lll

    lll Anubis lll Well-Known Member

    Jun 27, 2013
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    There will be a mission where you finish it. I thought it was bug at first to but I couldn't get it lower than 500.
     
  14. lll Anubis lll

    lll Anubis lll Well-Known Member

    Jun 27, 2013
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    Hey if anyone could answer my questions I would appreciate it.

    1.) are there rainbow gems again? If so how do you make them?

    2.) is clash mob supposed to be working? I only saw it 1 time.

    Also, is anyone slightly disappointed by the game? Even though they added new areas, I hate how linear it is. I mean there are no side trails, not really any side missions... I feel like you have to play the game the same way every time. Anyways still a great game.
     
  15. ktern

    ktern Well-Known Member

    Aug 10, 2011
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    I can't figure out if you've played IB1 and IB2, because that's how it's always been. You're not supposed to be able to kill enemies in a single break for most of the game, but practice until you can survive fights to break them about 3 times. If you don't want to put in that kind of effort, it's understandable, but that's the kind of game it is.

    As for Blood & Glory, well, this is the original 5 minute test of reflexes where you get one-shotted, so why would that one be the greatest game?

    I can see how that's an annoyance. Every IB game was this linear on launch. Put it down for now and wait for the inevitable content-adding patches.

    (Also, no, neither rainbow gems nor clash mob currently exist, though I guess it's possible nobody knows how to make the former yet.)
     
  16. squashy

    squashy Well-Known Member

    Jan 21, 2013
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    *burp*
    The Garden of Sinners
    At least we were able to choose which route to take, which boss to kill. IB3 forces you to go through the exact sequence every single time, completed with 45 mins of cutscenes (or so they claimed). I'm guessing they rushed the development, again :(
     
  17. TicTac

    TicTac Well-Known Member

    Sep 7, 2011
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    Honestly this part irritates me as well. I'm so used to the timing in IB2 that this change throws me off completely. I guess the devs did this to make it tougher for old players, but I would rather have them keep the same moves + timing while focusing on adding more unique moves instead.

    IB3 seemed to have disappointed a lot of fans because of this. Story's a bit too simple, some things like Siris' origins left unexplained, ending didn't provide much closure either. I'm okay with it though because I never saw IB as a story driven game. I like it for the swipe/ slash fighting and the fact that skills can triumph the need to buy IAP.
     
  18. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
    Patreon Bronze

    Apr 26, 2011
    4,801
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    Does this mean you cannot kill the dragon?
     
  19. lll Anubis lll

    lll Anubis lll Well-Known Member

    Jun 27, 2013
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    Sorry let me clarify. You weaken the dragon and them there will be a mission to finish it while it is weak. During this mission I don't think it can fly away.
     
  20. ktern

    ktern Well-Known Member

    Aug 10, 2011
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    You're right on that one. I was especially disappointed that later acts don't simply let you choose which character to send, which would have provided some much-needed freedom.

    Plotwise I'm much happier with IB3 because IB2 totally dropped the ball on story (read the preceding book, then play IB2... ouch) while IB3 at least has the major elements intact. Any more story and it'd become massively irritating on replays, too.

    While we're talking about things we don't like, my major gripe is that most of the bosses don't power up on new playthroughs. "Raidriar?" gets stronger as does the final boss, but the other Deathless in between are just pitifully easy when you refight them. I'm facing off against lv 200+ regular enemies and the boss is something like lv 125 and a total cakewalk, making all the areas before Act 5 feel like filler.
     

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