Unless they lower the expectations for the challenges, it looks like this will be an epic failure. I mean seriously, the easiest one is collecting the gold bags and with only two hours left only 12% have been collected? And the Titan one, yeah, I see there's still 20 hours but less than 1% of the damage required? Don't think it's going to happen (too ashamed to say how little damage I did, but I am a relative noob to IB2).
Simply letting players keep playing instead of setting a lowly 30 second time limit would really help. Round my number down to 50,000 and you would still need 20,000 people on my level to kill Lupun.
They need to massively decrease the requirements. Over 50 millions hits and the Titan is still 1% from 1,000,000,00? Even the easiest is mostly impossible to complete at the moment.
Every event should also be at least 24 hours to account for different time zones. 6 hour window while people are busy at work or sleeping = fail.
The events are way too short! I also thought I would see at least some OTHER PLAYERS. CM's Is just not what I was expecting. The requirements seem to be very high as well. More leader board instead a sense of community and interaction. Not exciting enough honestly
I understand that it is Clash Mobs BETA, but they have to do the tweaking ASAP to make it viable and keep it interesting.
well after receiving about 100 invites for clashmobs i finally just started to play xD gonna try the lupun thing Edit: Can only play twice per event? D:
I think the reason these mobs aren't working is that the expected number of players is just WAY too high. The fact that I can only kill 2! titans a day out of the 60k that need to die means that at least 30k people with 5 friends each would need to take place in the mob. As it is now, there's less than half of that. Without the ability for some players to grind on these mobs for hours, it seems that the required number of players per mob event is simply too ambitious.
Well, maybe they can also fix the gem forging issues I've found. I had two health potions. I combined gems and quit the game. After 30 minutes I got the push notification saying that the gem was forged, so I entered the game and found that 3 minutes were still remaining. "weird", I thought, so I forged another gem more using the just-created gem and two more. I quit the game and after the corresponding 30 minutes the push notification "your gem is forged" appeared. I quickly entered the game to grab the gem, but... Only 20 seconds had gone by!!!! There were still 29m40s remaining to get the gem forged. Frustrated, I think about playing a bit to forget this bug, only to find that my 2 potions have miraculously disappeared I don't understand why Chair gave so much publicity to this release when: 1. Clashmobs is beta. 2. Gem forging is buggy. 3. Items (and money according to other posts) disappear. Incredible... I hope somebody from Chair reads this...
They're off to a good start, I'd rather have it be overly difficult than too easy to defeat everything. Really looking forward to what Chair is going to do in the future with ClashMob.
I'm not seeing it on their twitter. Just tweets about sales and free codes and the update. https://twitter.com/#!/chairgames
They've already dropped the goals on the new events. The Dark Ninja Returns is much more attainable now.
Seems that they havent added the feature to delete your new game file, if you already have a stronger, older game file. Well in any case, add me on GC if you still havent. For ClashMob!