Instead of agreeing with me, you only chose to complain about the PC and to say it's worse. Not very constructive or helpful, not that I was hoping for that at all since all I get out of people is even more complaining. Probably shouldn't rely on the Internet anymore. Yes, technology moves on. It doesn't mean developers should stop supporting a device that's pretty similar to the latest device, in this case, from 2nd to 4th gens. And of course it costs more to broaden the market, but if you found the money to develop this extremely graphical game in the first place, you could've at least spent a little bit more to enhance compatibility.
A person that rely solely on the Internet is a fool. And I think my answer was constructive... I'm telling you "Hardware goes forward pretty fast, software goes along, and we, gamers, have to keep up... The speed that the iOS-related hardware technology goes is more similar to the PC"... Your "damn you internet-man!!" wasn't constructive to the discussion, I must say. I hate people that doesn't know to admit that is whining, and wrong.
And I also hate people who are not only ignorant to all the points I made without perspective, but people who don't see that we have similarities that should make us agree, yet you're treating me like I'm the inexperienced one. You're not making anyone look dumb, and I'm only saying that in one of my points, you complaining about the PC was almost practically the same as me currently complaining about the iPod. That makes you no better than me, but I'm no better than you. Choosing to say "You shouldn't complain, I've been through worse." is honestly not constructive within itself, and sometimes make people sound old and wanting attention for their misery. I'm only looking for anyone who suffers the same problem I do so maybe someone can learn from this mistake that devs are making. No one said I relied solely on the Internet. I rely on multiple sources, and the Internet wasn't the only one. You're looking for minor mistakes in wording and making a big deal on it. Don't.
I was not complaining, I was just comparing both... Yes, it's a drag to upgrade, but nowadays I'm able to, and don't mind a lot since the new games that we get in return are better in every aspect them the old ones... I'm dropping the subject, this is not a technical thread. Let's respect the other members that check this topic for updates on Infinity Blade. Sorry everybody for the pointless discussion.
It didn't have to be an argument. That's all I'm saying. Don't make someone sound wrong. It makes anyone on earth angry. And here's one of the points in which you need perspective. "it's a drag to upgrade, but nowadays I'm able to" Not everyone is able to fork the money. Nice to hear you can though. I also agree to end the discussion. All I ask from my first post, but what I should've clarified is, does anyone agree that all apps being universal would be fair? Of course that's an opinion, so I guess that would only warrant more arguments, considering this is the Internet and not a hug-fest.
Ok, back to the original comment... When you look back, game genres were very basic, like "platform" or "beat'n up". I believe that hardware improvements always add something new. Checking IB graphics and gameplay, we know that is something special, different from the other iPhone titles... Maybe it's time to move the notch one bit and enjoy more complex games on our iDevice. I think it's fair, wouldn't be fair if the new games were more of the same, I suppose...
It doesn't have to be that way. Devs are able to support different levels of graphical content in any game on any console. It just takes time and money. I don't think it would be that hard to dumb down the graphics whenever a 1st gen iPhone/iPod opens the app, or have it in the settings where you can set how detailed the graphics are. However, if a game utilizes something entirely that only the latest devices can do, that's where I can't argue. I don't mind an app that utilizes only what the latest device can do. If I did care, that would be selfish of me. I only care if an app CAN be supported on the older gens as long as it doesn't affect the actual graphics that only the latest devices can see. Some people just care about being able to play the game.
If someone could correct me would be good, but I think IB will use technologies that are only found on 3rd generation and above... At least is something kind of implied on one interview: "That's the current plan, because of the various shaders and things we have support for, that's what we need a 3GS for." "We've been working with Apple for years, back-and-forth, on "How can we do something together?" But the hardware just wasn't there for what we were doing with DirectX 9-based graphics, that sort of thing. So, it's only recently, since the 3GS, that we really started to take it seriously. It kind of surprised us how fast the iPhone tech moved, really, so when we saw what it could do, we've been moving ever since." Source: http://www.gamasutra.com/view/news/30223/Interview_Epics_Capps_On_Bringing_Hardcore_Flavor_To_iOS.php I agree with the game having a graphic configuration, but as you said, it involves resources... But since the game may mark a new level of iDevice games, one can always wait until there are enough next-gen titles to upgrade their iDevice...
What you don't realize, is that the newer games and current ios device support vs. Older iOS device support are not solely graphics related. It boils down, quite frankly, to factors like: graphics processing speed, ram, and the processor first and foremost. Even to run a game at lower resolution, takes resources from the processor and the speed allotted to run various code....add in complexities like running the iOS at anstable pace to alleviate crashing the app as well as the newer multitasking. The ram is already taxed when you consider the above. The iPhone 4 does need the extra ram, as it has phone code to run, a retina screen to power, and the ability to have the phone function when resources are used or interrupted. There's where that extra ram for the iPhone 4 goes. iPad and iPhone 4, as well as iPod touch 4, run at the 1gzh benchmark level within the A4 processor. There is quite a bit more Juice, which not only helps run the code, power the graphics, render the details, include game,app and systems sound and needing to run efficiently on top of that. Let's say an iPod touch 2g, hypothetically here, runs at 600mhz... That's 400 less MHz (which could be very critical) in that equation to power the full code, not taking into account the graphics resources on their own pipeline. It's not solely a graphics technicality. You see, ultimately it comes down to the processor first, being able to render and efficiently run the code. With less processor it hobbles every aspect of a game. So you theoretically would need to dedicate resources to a new revision of a game, not just simplifying graphics code. It's more complicated than that.
True enough. I did see that. Right now there isn't a lot of "Latest gens only" apps so I shouldn't be disappointed now. I only hope that to a certain degree, the old gens won't be forgotten too soon. I shouldn't hold on to them forever, but devs should hold on to them until a big majority of owners have the newer ones, which shouldn't take entirely too long. Of course, "Epic Games" can always update the game or release a soft detail version any time. It's not like they have to be committed to a final release like how some game consoles work. @Pacificsun Also true. I knew half of what you said, so I tried taking it to account in some of my points. But as you know, I don't know coding entirely that much. It's still possible to make some apps work for the older gens however by dumbing down graphics, that way they won't crash that much. But I see what you're saying.
Have to agree with you too... From the point of view that all the resources to run a game on the iPhone comes from one set of hardware, it makes sense... What enables a pc game to have graphic settings is the fact that sometimes your dedicated hardware is weak (graphic card) while the rest of the pc ( like processors, ram, etc) is able to run a basic directx XX application... That's why is nice to debate... You stated a pretty damn argument...
Zxelman, I think you can relax... Sorry to always rely on this parallel, but think of IB like Crysis for the PC... When it came out, probably 5% of the pcs would run it properly... It took some good years for other games to follow that technology... And I believe that the current games on the AppStore compatible to 2nd gen are more than enough to justify an iOS game generation...
I don't mean to sound too paranoid about devs ditching the older gens. I probably got it messed up however with consoles since I keep mentioning it too much. I hope to see the more nicer games available for me to play without me having to go get another iPod Touch, which is the general idea of why I'm concerned. I would go raise money so I wouldn't have to complain, but I'm in a bit of a poor situation right now that I can't speak of. But I'll stop worrying and see where things go.
I do fully understand what you're saying. I too felt the sting of device antiquity. Before I dove in and readied myself for the iPad on it's launch day, I had only the iPod touch 1gen. In April, when the iPad came, I never touched the iPod touch again. It collected dust. So I took it to Target last month, and sold it to them (not expecting more than 30 bucks for it) for 48.00 store credit. I then used that money to purchase iTunes card credits awaiting infinity blade, nova 2, Aralon, and rage. Back to my point, had I not had an iPad, imagine my frustration with the iPod touch 1 g. It can't run os 4, it can't run most apps (2nd gen and above) heck, as an early adopter of that tech, I was left on the sidelines. I know how it feels. The 1 gen is the very bottom barrel, locked out if everything great or current. Now having my iPad, its the first time I've really, truly gotten to experience the AppStore. it's been well worth it. As of now, I'm looking forward to a tax return next year, hoping that the iPad 2 will warrant a purchase. It would need more than FaceTime however, for the investment. I don't think it will get retina support, as there is no consumer tech available to power true retina 326 ppi on a screen this size. It would take so much more processor, graphics and battery power that it just will not happen. I do expect a resolution bump, more ram, FaceTime, better speaker, and hd video capabilities from a rear camera. That may be enough to warrant it... So i will probably sell off my 600.00 iPad for 300-350 and use tax return to upgrade next year... Or wait for an even better version 3... Hmmm? Btw thanks for listening. Consoles to touch your other point, are released every so often. Usually 4-7 years. This gen may go to 2015. Yikes! However, why that happens is the tech is usually expensive and namely (Nintendo initially sells making a profit) Microsoft and Sony, sell at a loss to get into the consumers home. They make the rest off of software sales and licensing. Those console gens last longer, too, as games cost in the upper millions to develop and developers need to make money of the investment and loss of money on making, even, just a single game. Millions and millions are at play, in the console market. Ps. Modern combat 2 rocks. Sorry if I ever beat anyone terribly from this forum, it's just so easy on an iPad, lol Find me pacificsun81 :0) Lol!
My 1st gen sucked so bad in terms of performance.. It crashed way too much. The 2nd gen I'm using now is a huge improvement over it and it makes me happy. I was about to get the 3rd gen last year but I didn't see much of an improvement. Now that I'm in my personal problem at this moment, the 4th gen would be hard to obtain. I can imagine your relief from switching from the 1st gen iPod to an iPad though, considering the screen is bigger so everything is easily more manuverable. I honestly hate Apple for releasing new revisions for the same products waaay too often. But that's Apple for you. It's almost like a TV show having a new episode every day for a year, only in Apple's case, it's more manageable. I would deeply consider how good the iPad 2 will be once it comes out if I were you, and I would wait for impressions too.
Yeah, consoles are slower, but some points: 1) they are now releasing a lot more peripherals than before (and some games are peripheral focused, like wii fit) 2) nintendo releases a new handheld almost every year (remember the DS XL release?) You don't have to be rich to be a true gamer... While you don't have money for a new device, enjoy all the current (and future) titles that your device run... Believe me, next year you might get a new iDevice, and enjoy IB, while the owners of 4th generation will be bored without new titles and with an old device... Only a person that really works now how is hard to earn extra money, or be unemployed... Only spoiled brats or silver spoon fellas would use the "work more" argument... Don't be bothered by them
I'm going to wait for the reveal from Apple and see if it's worth the price. I love the iPad, I use it constantly. It's a hypnotizing device. The new iPod touch looks fantastic. Agreed. Apple is on my nerves though, lately. Running iOS 4.2 golden master has made the iPad so much more functional and it's usability has skyrocketed. I don't see why it's taking them this this long, from April through "coming soon" to release it. My other peeve comes from the way too frequent device launches. I understand the cellular market is constantly evolving and they, as a sole handset and os manufacturer, have to compete from much competition. The have to constantly update the iPhone to stay current. I get that. But iPad, honestly should have had FaceTime from the get go. There is even a space in the iPad for the camera. They just gimped it this gen, to include it in the 2 gen. The tech was ready for prime time as the iPhone 4 came out a mere 2 months later, with FaceTime and made the iPad look old, in comparison. It is quite unforgivable that they hold things back, to have people purchase the device again, with things they held back. Though, they are a tech firm and a business, I get that too. I just hope, if they want to truly compete with the ds and psps of the world, theyll need to keep the tech cycles longer. You don't see a completely new ds every year, that would be laughable... The other reason you should not expect iPad to have retina, would be: the resolution would be better than 1080p. There is not anything resolution wise better than 1080p. Imagine a device where the best resolution commercially avaialable would look like poo? Plus, the iTunes store doesn't sell anything higher than 720p...so yeah retina on iPad, not going to happen. At least not at 326ppi.
Nintendo's "new" DS products were obviously not worth it for me, of course this excludes the 3DS. DS to DS Lite was an ok upgrade since it was definitely brighter and easier on the eyes due to a more polished screen. DSi was region-locked which would prohibit me from playing Japanese games, which made me instantly say no to it. The DSi XL is a joke. 'Nuff said. Nintendo wasn't thinking until the 3DS was announced. Thanks for the encouragement on the whole "Get a Job" statement people always say. It's not that simple as it sounds unless you're lucky. Let's try talking about IB though. The actual topic of this thread is being ignored. I wonder if the combat will get tiresome quickly or will have immense replay value. I like the idea of sweeping my sword and dodging concept, but I tend to find the weak points in a game naturally without trying. If you ever heard of the app Deep Deep Dungeon, I loved it at first but got tired of it quickly after realizing that's all you do.
Realistically anyone with a 1st gen touch should move on, and next year so should the 2nd gen owners. It is unfair for the rest if games like this can't be released because a minority of people holding onto 3+ year old devices are demanding compatability. I see you have a 2nd gen touch, and so fair enough, but anyone with a 1st gen one cannot complain.
I've owned every generation of iPod Touch thus far and I can tell you for a fact every single 1 came with a performance boost over its predecessor. The most noticeable to me was 2nd gen to 3rd gen. In that upgrade Apple doubled the RAM, used a faster processor and they updated the GPU from the MBX to the SGX which uses Opengl ES 2. All 3 combined to make the entire OS much snappier - apps launch and run faster, games have better framerates etc. The 4th gen isn't much, if any faster than the 3rd, probably as it has to power the retina display, but boy that display is gorgeous.